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Doom 3 RTX Initial Checkin.
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/*
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* Copyright (c) 2022-2023 NVIDIA CORPORATION. All rights reserved
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#pragma once
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#include "sl.h"
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struct VkPhysicalDevice_T;
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struct VkDevice_T;
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struct VkInstance_T;
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using VkPhysicalDevice = VkPhysicalDevice_T*;
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using VkDevice = VkDevice_T*;
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using VkInstance = VkInstance_T*;
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namespace sl
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{
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//! NOTE: Adding new hooks require sl.interposer to be recompiled
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//!
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//! IMPORTANT: Since SL interposer proxies supports many different versions of various D3D/DXGI interfaces
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//! we use only base interface names for our hooks.
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//!
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//! For example if API was added in IDXGISwapChain5::FUNCTION it is still named eIDXGISwapChain_FUNCTION (there is no 5 in the name)
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//!
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enum class FunctionHookID : uint32_t
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{
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//! Mandatory - IDXGIFactory*
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eIDXGIFactory_CreateSwapChain,
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eIDXGIFactory_CreateSwapChainForHwnd,
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eIDXGIFactory_CreateSwapChainForCoreWindow,
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//! Mandatory - IDXGISwapChain*
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eIDXGISwapChain_Present,
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eIDXGISwapChain_Present1,
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eIDXGISwapChain_GetBuffer,
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eIDXGISwapChain_GetDesc,
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eIDXGISwapChain_ResizeBuffers,
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eIDXGISwapChain_ResizeBuffers1,
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eIDXGISwapChain_GetCurrentBackBufferIndex,
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eIDXGISwapChain_SetFullscreenState,
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//! Internal - please ignore when doing manual hooking
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eIDXGISwapChain_Destroyed,
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//! Mandatory - ID3D12Device*
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eID3D12Device_CreateCommandQueue,
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//! Mandatory - Vulkan
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eVulkan_Present,
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eVulkan_CreateSwapchainKHR,
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eVulkan_DestroySwapchainKHR,
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eVulkan_GetSwapchainImagesKHR,
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eVulkan_AcquireNextImageKHR,
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eVulkan_DeviceWaitIdle,
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eVulkan_CreateWin32SurfaceKHR,
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eVulkan_DestroySurfaceKHR,
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eMaxNum
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};
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#ifndef SL_CASE_STR
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#define SL_CASE_STR(a) case a : return #a;
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#endif
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inline const char* getFunctionHookIDAsStr(FunctionHookID v)
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{
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switch (v)
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{
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SL_CASE_STR(FunctionHookID::eIDXGIFactory_CreateSwapChain);
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SL_CASE_STR(FunctionHookID::eIDXGIFactory_CreateSwapChainForHwnd);
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SL_CASE_STR(FunctionHookID::eIDXGIFactory_CreateSwapChainForCoreWindow);
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SL_CASE_STR(FunctionHookID::eIDXGISwapChain_Present);
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SL_CASE_STR(FunctionHookID::eIDXGISwapChain_Present1);
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SL_CASE_STR(FunctionHookID::eIDXGISwapChain_GetBuffer);
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SL_CASE_STR(FunctionHookID::eIDXGISwapChain_GetDesc);
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SL_CASE_STR(FunctionHookID::eIDXGISwapChain_ResizeBuffers);
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SL_CASE_STR(FunctionHookID::eIDXGISwapChain_ResizeBuffers1);
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SL_CASE_STR(FunctionHookID::eIDXGISwapChain_GetCurrentBackBufferIndex);
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SL_CASE_STR(FunctionHookID::eIDXGISwapChain_SetFullscreenState);
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SL_CASE_STR(FunctionHookID::eIDXGISwapChain_Destroyed);
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SL_CASE_STR(FunctionHookID::eID3D12Device_CreateCommandQueue);
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SL_CASE_STR(FunctionHookID::eVulkan_Present);
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SL_CASE_STR(FunctionHookID::eVulkan_CreateSwapchainKHR);
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SL_CASE_STR(FunctionHookID::eVulkan_DestroySwapchainKHR);
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SL_CASE_STR(FunctionHookID::eVulkan_GetSwapchainImagesKHR);
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SL_CASE_STR(FunctionHookID::eVulkan_AcquireNextImageKHR);
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SL_CASE_STR(FunctionHookID::eVulkan_DeviceWaitIdle);
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SL_CASE_STR(FunctionHookID::eVulkan_CreateWin32SurfaceKHR);
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SL_CASE_STR(FunctionHookID::eVulkan_DestroySurfaceKHR);
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case FunctionHookID::eMaxNum: break;
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};
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return "Unknown";
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}
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} // namespace sl
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