Fixed stamped decals not rendering correctly

This commit is contained in:
Justin Marshall
2026-05-22 08:12:09 -07:00
parent f2e8b0b45e
commit 686422ec83
4 changed files with 36 additions and 7 deletions
+2 -1
View File
@@ -4088,7 +4088,8 @@ static classVariableInfo_t glScreenSpaceDecal_t_typeInfo[] = {
{ "float", "pad0", (intptr_t)(&((glScreenSpaceDecal_t *)0)->pad0), sizeof( ((glScreenSpaceDecal_t *)0)->pad0 ) },
{ "float[4]", "color", (intptr_t)(&((glScreenSpaceDecal_t *)0)->color), sizeof( ((glScreenSpaceDecal_t *)0)->color ) },
{ "uint32_t", "textureId", (intptr_t)(&((glScreenSpaceDecal_t *)0)->textureId), sizeof( ((glScreenSpaceDecal_t *)0)->textureId ) },
{ "float[3]", "pad1", (intptr_t)(&((glScreenSpaceDecal_t *)0)->pad1), sizeof( ((glScreenSpaceDecal_t *)0)->pad1 ) },
{ "uint32_t", "blendMode", (intptr_t)(&((glScreenSpaceDecal_t *)0)->blendMode), sizeof( ((glScreenSpaceDecal_t *)0)->blendMode ) },
{ "float[2]", "pad1", (intptr_t)(&((glScreenSpaceDecal_t *)0)->pad1), sizeof( ((glScreenSpaceDecal_t *)0)->pad1 ) },
{ NULL, 0 }
};