diff --git a/neo/doomdll.vcxproj b/neo/doomdll.vcxproj
index 0374016b..dce25910 100644
--- a/neo/doomdll.vcxproj
+++ b/neo/doomdll.vcxproj
@@ -335,15 +335,15 @@
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
@@ -1460,19 +1460,19 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/neo/doomdll.vcxproj.filters b/neo/doomdll.vcxproj.filters
index 82722d68..1fa08e83 100644
--- a/neo/doomdll.vcxproj.filters
+++ b/neo/doomdll.vcxproj.filters
@@ -109,6 +109,9 @@
{f7ebd0db-2189-45da-a492-76ab782e337a}
+
+ {9d48461a-49d9-4061-b73b-fbb99a3fc140}
+
@@ -231,33 +234,6 @@
Renderer
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
Renderer
@@ -615,6 +591,33 @@
Tools\Radiant
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
@@ -755,45 +758,6 @@
Renderer
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
-
- Renderer
-
Renderer
@@ -1802,6 +1766,45 @@
Tools\Radiant
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
+
+ Models
+
diff --git a/neo/idlib/precompiled.h b/neo/idlib/precompiled.h
index aad1e44f..6fafc45b 100644
--- a/neo/idlib/precompiled.h
+++ b/neo/idlib/precompiled.h
@@ -146,8 +146,8 @@ const int MAX_EXPRESSION_REGISTERS = 4096;
#include "../opengl/opengl.h"
#include "../renderer/Cinematic.h"
#include "../renderer/Material.h"
-#include "../renderer/Model.h"
-#include "../renderer/ModelManager.h"
+#include "../models/Model.h"
+#include "../models/ModelManager.h"
#include "../renderer/RenderSystem.h"
#include "../renderer/RenderWorld.h"
#include "../renderer/DeviceContext.h"
diff --git a/neo/renderer/Model.cpp b/neo/models/Model.cpp
similarity index 99%
rename from neo/renderer/Model.cpp
rename to neo/models/Model.cpp
index 0eb4d756..d5b5e0f6 100644
--- a/neo/renderer/Model.cpp
+++ b/neo/models/Model.cpp
@@ -29,7 +29,7 @@ If you have questions concerning this license or the applicable additional terms
#include "precompiled.h"
#pragma hdrstop
-#include "tr_local.h"
+#include "../renderer/tr_local.h"
#include "Model_local.h"
#include "Model_ase.h"
#include "Model_lwo.h"
diff --git a/neo/renderer/Model.h b/neo/models/Model.h
similarity index 100%
rename from neo/renderer/Model.h
rename to neo/models/Model.h
diff --git a/neo/renderer/ModelDecal.cpp b/neo/models/ModelDecal.cpp
similarity index 99%
rename from neo/renderer/ModelDecal.cpp
rename to neo/models/ModelDecal.cpp
index f5692e41..e38e8b6a 100644
--- a/neo/renderer/ModelDecal.cpp
+++ b/neo/models/ModelDecal.cpp
@@ -29,7 +29,7 @@ If you have questions concerning this license or the applicable additional terms
#include "precompiled.h"
#pragma hdrstop
-#include "tr_local.h"
+#include "../renderer/tr_local.h"
#include "Model_local.h"
// decalFade filter 5 0.1
diff --git a/neo/renderer/ModelDecal.h b/neo/models/ModelDecal.h
similarity index 100%
rename from neo/renderer/ModelDecal.h
rename to neo/models/ModelDecal.h
diff --git a/neo/renderer/ModelManager.cpp b/neo/models/ModelManager.cpp
similarity index 99%
rename from neo/renderer/ModelManager.cpp
rename to neo/models/ModelManager.cpp
index 72c9d19f..c4cb5b3d 100644
--- a/neo/renderer/ModelManager.cpp
+++ b/neo/models/ModelManager.cpp
@@ -30,7 +30,7 @@ If you have questions concerning this license or the applicable additional terms
#pragma hdrstop
#include "Model_local.h"
-#include "tr_local.h" // just for R_FreeWorldInteractions and R_CreateWorldInteractions
+#include "../renderer/tr_local.h" // just for R_FreeWorldInteractions and R_CreateWorldInteractions
class idRenderModelManagerLocal : public idRenderModelManager {
diff --git a/neo/renderer/ModelManager.h b/neo/models/ModelManager.h
similarity index 100%
rename from neo/renderer/ModelManager.h
rename to neo/models/ModelManager.h
diff --git a/neo/renderer/ModelOverlay.cpp b/neo/models/ModelOverlay.cpp
similarity index 99%
rename from neo/renderer/ModelOverlay.cpp
rename to neo/models/ModelOverlay.cpp
index b42e37aa..8c8f9c66 100644
--- a/neo/renderer/ModelOverlay.cpp
+++ b/neo/models/ModelOverlay.cpp
@@ -30,7 +30,7 @@ If you have questions concerning this license or the applicable additional terms
#pragma hdrstop
#include "Model_local.h"
-#include "tr_local.h"
+#include "../renderer/tr_local.h"
/*
diff --git a/neo/renderer/ModelOverlay.h b/neo/models/ModelOverlay.h
similarity index 100%
rename from neo/renderer/ModelOverlay.h
rename to neo/models/ModelOverlay.h
diff --git a/neo/renderer/Model_ase.cpp b/neo/models/Model_ase.cpp
similarity index 100%
rename from neo/renderer/Model_ase.cpp
rename to neo/models/Model_ase.cpp
diff --git a/neo/renderer/Model_ase.h b/neo/models/Model_ase.h
similarity index 100%
rename from neo/renderer/Model_ase.h
rename to neo/models/Model_ase.h
diff --git a/neo/renderer/Model_beam.cpp b/neo/models/Model_beam.cpp
similarity index 99%
rename from neo/renderer/Model_beam.cpp
rename to neo/models/Model_beam.cpp
index 3918cc2e..2a0ade59 100644
--- a/neo/renderer/Model_beam.cpp
+++ b/neo/models/Model_beam.cpp
@@ -29,7 +29,7 @@ If you have questions concerning this license or the applicable additional terms
#include "precompiled.h"
#pragma hdrstop
-#include "tr_local.h"
+#include "../renderer/tr_local.h"
#include "Model_local.h"
/*
diff --git a/neo/renderer/Model_liquid.cpp b/neo/models/Model_liquid.cpp
similarity index 99%
rename from neo/renderer/Model_liquid.cpp
rename to neo/models/Model_liquid.cpp
index 17c39c34..7637bce3 100644
--- a/neo/renderer/Model_liquid.cpp
+++ b/neo/models/Model_liquid.cpp
@@ -29,7 +29,7 @@ If you have questions concerning this license or the applicable additional terms
#include "precompiled.h"
#pragma hdrstop
-#include "tr_local.h"
+#include "../renderer/tr_local.h"
#include "Model_local.h"
#define LIQUID_MAX_SKIP_FRAMES 5
diff --git a/neo/renderer/Model_local.h b/neo/models/Model_local.h
similarity index 100%
rename from neo/renderer/Model_local.h
rename to neo/models/Model_local.h
diff --git a/neo/renderer/Model_lwo.cpp b/neo/models/Model_lwo.cpp
similarity index 100%
rename from neo/renderer/Model_lwo.cpp
rename to neo/models/Model_lwo.cpp
diff --git a/neo/renderer/Model_lwo.h b/neo/models/Model_lwo.h
similarity index 100%
rename from neo/renderer/Model_lwo.h
rename to neo/models/Model_lwo.h
diff --git a/neo/renderer/Model_ma.cpp b/neo/models/Model_ma.cpp
similarity index 100%
rename from neo/renderer/Model_ma.cpp
rename to neo/models/Model_ma.cpp
diff --git a/neo/renderer/Model_ma.h b/neo/models/Model_ma.h
similarity index 100%
rename from neo/renderer/Model_ma.h
rename to neo/models/Model_ma.h
diff --git a/neo/renderer/Model_md3.cpp b/neo/models/Model_md3.cpp
similarity index 99%
rename from neo/renderer/Model_md3.cpp
rename to neo/models/Model_md3.cpp
index b412a02e..de0b98f9 100644
--- a/neo/renderer/Model_md3.cpp
+++ b/neo/models/Model_md3.cpp
@@ -28,7 +28,7 @@ If you have questions concerning this license or the applicable additional terms
#include "precompiled.h"
#pragma hdrstop
-#include "tr_local.h"
+#include "../renderer/tr_local.h"
#include "Model_local.h"
#include "Model_md3.h"
diff --git a/neo/renderer/Model_md3.h b/neo/models/Model_md3.h
similarity index 100%
rename from neo/renderer/Model_md3.h
rename to neo/models/Model_md3.h
diff --git a/neo/renderer/Model_md5.cpp b/neo/models/Model_md5.cpp
similarity index 99%
rename from neo/renderer/Model_md5.cpp
rename to neo/models/Model_md5.cpp
index 6e58b89a..00731638 100644
--- a/neo/renderer/Model_md5.cpp
+++ b/neo/models/Model_md5.cpp
@@ -29,7 +29,7 @@ If you have questions concerning this license or the applicable additional terms
#include "precompiled.h"
#pragma hdrstop
-#include "tr_local.h"
+#include "../renderer/tr_local.h"
#include "Model_local.h"
static const char *MD5_SnapshotName = "_MD5_Snapshot_";
diff --git a/neo/renderer/Model_prt.cpp b/neo/models/Model_prt.cpp
similarity index 99%
rename from neo/renderer/Model_prt.cpp
rename to neo/models/Model_prt.cpp
index e87e6449..e152e5ea 100644
--- a/neo/renderer/Model_prt.cpp
+++ b/neo/models/Model_prt.cpp
@@ -29,7 +29,7 @@ If you have questions concerning this license or the applicable additional terms
#include "precompiled.h"
#pragma hdrstop
-#include "tr_local.h"
+#include "../renderer/tr_local.h"
#include "Model_local.h"
static const char *parametricParticle_SnapshotName = "_ParametricParticle_Snapshot_";
diff --git a/neo/renderer/Model_sprite.cpp b/neo/models/Model_sprite.cpp
similarity index 99%
rename from neo/renderer/Model_sprite.cpp
rename to neo/models/Model_sprite.cpp
index f8f50ccd..ed164fcf 100644
--- a/neo/renderer/Model_sprite.cpp
+++ b/neo/models/Model_sprite.cpp
@@ -29,7 +29,7 @@ If you have questions concerning this license or the applicable additional terms
#include "precompiled.h"
#pragma hdrstop
-#include "tr_local.h"
+#include "../renderer/tr_local.h"
#include "Model_local.h"
diff --git a/neo/prey/Prey/anim_baseanim.cpp b/neo/prey/Prey/anim_baseanim.cpp
index bd08a574..e8c14918 100644
--- a/neo/prey/Prey/anim_baseanim.cpp
+++ b/neo/prey/Prey/anim_baseanim.cpp
@@ -3,7 +3,7 @@
#pragma hdrstop
#include "prey_local.h"
-#include "../../renderer/Model_local.h" // Hackish. Needed to access certain classes. Imitates game/anim/Blend.cpp
+#include "../../models/Model_local.h" // Hackish. Needed to access certain classes. Imitates game/anim/Blend.cpp
/*
===============
hhMD5Anim::hhMD5Anim
diff --git a/neo/renderer/RenderWorld.cpp b/neo/renderer/RenderWorld.cpp
index 7a6482dd..16132fca 100644
--- a/neo/renderer/RenderWorld.cpp
+++ b/neo/renderer/RenderWorld.cpp
@@ -30,7 +30,7 @@ If you have questions concerning this license or the applicable additional terms
#pragma hdrstop
#include "tr_local.h"
-#include "Model_local.h"
+#include "../models/Model_local.h"
/*
===================
diff --git a/neo/renderer/RenderWorld_load.cpp b/neo/renderer/RenderWorld_load.cpp
index a6467e1f..0ec76eda 100644
--- a/neo/renderer/RenderWorld_load.cpp
+++ b/neo/renderer/RenderWorld_load.cpp
@@ -30,7 +30,7 @@ If you have questions concerning this license or the applicable additional terms
#pragma hdrstop
#include "tr_local.h"
-#include "Model_local.h"
+#include "../models/Model_local.h"
/*
================
diff --git a/neo/renderer/tr_light.cpp b/neo/renderer/tr_light.cpp
index 726c4a15..dfa0cf8d 100644
--- a/neo/renderer/tr_light.cpp
+++ b/neo/renderer/tr_light.cpp
@@ -30,7 +30,7 @@ If you have questions concerning this license or the applicable additional terms
#pragma hdrstop
#include "tr_local.h"
-#include "Model_local.h"
+#include "../models/Model_local.h"
static const float CHECK_BOUNDS_EPSILON = 1.0f;
diff --git a/neo/renderer/tr_local.h b/neo/renderer/tr_local.h
index 6adcefc1..7b1a1207 100644
--- a/neo/renderer/tr_local.h
+++ b/neo/renderer/tr_local.h
@@ -92,8 +92,8 @@ SURFACES
==============================================================================
*/
-#include "ModelDecal.h"
-#include "ModelOverlay.h"
+#include "../models/ModelDecal.h"
+#include "../models/ModelOverlay.h"
// drawSurf_t structures command the back end to render surfaces
// a given srfTriangles_t may be used with multiple viewEntity_t,
diff --git a/neo/renderer/wglext.h b/neo/renderer/wglext.h
deleted file mode 100644
index 0a8cc91d..00000000
--- a/neo/renderer/wglext.h
+++ /dev/null
@@ -1,612 +0,0 @@
-#ifndef __wglext_h_
-#define __wglext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2002 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
-*/
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number */
-/* wglext.h last updated 2002/03/22 */
-/* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */
-#define WGL_WGLEXT_VERSION 4
-
-#ifndef WGL_ARB_buffer_region
-#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
-#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
-#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
-#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_SAMPLE_BUFFERS_ARB 0x2041
-#define WGL_SAMPLES_ARB 0x2042
-#endif
-
-#ifndef WGL_ARB_extensions_string
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
-#define WGL_DRAW_TO_WINDOW_ARB 0x2001
-#define WGL_DRAW_TO_BITMAP_ARB 0x2002
-#define WGL_ACCELERATION_ARB 0x2003
-#define WGL_NEED_PALETTE_ARB 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
-#define WGL_SWAP_METHOD_ARB 0x2007
-#define WGL_NUMBER_OVERLAYS_ARB 0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
-#define WGL_TRANSPARENT_ARB 0x200A
-#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-#define WGL_SHARE_DEPTH_ARB 0x200C
-#define WGL_SHARE_STENCIL_ARB 0x200D
-#define WGL_SHARE_ACCUM_ARB 0x200E
-#define WGL_SUPPORT_GDI_ARB 0x200F
-#define WGL_SUPPORT_OPENGL_ARB 0x2010
-#define WGL_DOUBLE_BUFFER_ARB 0x2011
-#define WGL_STEREO_ARB 0x2012
-#define WGL_PIXEL_TYPE_ARB 0x2013
-#define WGL_COLOR_BITS_ARB 0x2014
-#define WGL_RED_BITS_ARB 0x2015
-#define WGL_RED_SHIFT_ARB 0x2016
-#define WGL_GREEN_BITS_ARB 0x2017
-#define WGL_GREEN_SHIFT_ARB 0x2018
-#define WGL_BLUE_BITS_ARB 0x2019
-#define WGL_BLUE_SHIFT_ARB 0x201A
-#define WGL_ALPHA_BITS_ARB 0x201B
-#define WGL_ALPHA_SHIFT_ARB 0x201C
-#define WGL_ACCUM_BITS_ARB 0x201D
-#define WGL_ACCUM_RED_BITS_ARB 0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
-#define WGL_DEPTH_BITS_ARB 0x2022
-#define WGL_STENCIL_BITS_ARB 0x2023
-#define WGL_AUX_BUFFERS_ARB 0x2024
-#define WGL_NO_ACCELERATION_ARB 0x2025
-#define WGL_GENERIC_ACCELERATION_ARB 0x2026
-#define WGL_FULL_ACCELERATION_ARB 0x2027
-#define WGL_SWAP_EXCHANGE_ARB 0x2028
-#define WGL_SWAP_COPY_ARB 0x2029
-#define WGL_SWAP_UNDEFINED_ARB 0x202A
-#define WGL_TYPE_RGBA_ARB 0x202B
-#define WGL_TYPE_COLORINDEX_ARB 0x202C
-#endif
-
-#ifndef WGL_ARB_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
-#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
-#endif
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
-#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
-#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
-#define WGL_PBUFFER_LARGEST_ARB 0x2033
-#define WGL_PBUFFER_WIDTH_ARB 0x2034
-#define WGL_PBUFFER_HEIGHT_ARB 0x2035
-#define WGL_PBUFFER_LOST_ARB 0x2036
-#endif
-
-#ifndef WGL_ARB_render_texture
-#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
-#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
-#define WGL_TEXTURE_FORMAT_ARB 0x2072
-#define WGL_TEXTURE_TARGET_ARB 0x2073
-#define WGL_MIPMAP_TEXTURE_ARB 0x2074
-#define WGL_TEXTURE_RGB_ARB 0x2075
-#define WGL_TEXTURE_RGBA_ARB 0x2076
-#define WGL_NO_TEXTURE_ARB 0x2077
-#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
-#define WGL_TEXTURE_1D_ARB 0x2079
-#define WGL_TEXTURE_2D_ARB 0x207A
-#define WGL_MIPMAP_LEVEL_ARB 0x207B
-#define WGL_CUBE_MAP_FACE_ARB 0x207C
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
-#define WGL_FRONT_LEFT_ARB 0x2083
-#define WGL_FRONT_RIGHT_ARB 0x2084
-#define WGL_BACK_LEFT_ARB 0x2085
-#define WGL_BACK_RIGHT_ARB 0x2086
-#define WGL_AUX0_ARB 0x2087
-#define WGL_AUX1_ARB 0x2088
-#define WGL_AUX2_ARB 0x2089
-#define WGL_AUX3_ARB 0x208A
-#define WGL_AUX4_ARB 0x208B
-#define WGL_AUX5_ARB 0x208C
-#define WGL_AUX6_ARB 0x208D
-#define WGL_AUX7_ARB 0x208E
-#define WGL_AUX8_ARB 0x208F
-#define WGL_AUX9_ARB 0x2090
-#endif
-
-#ifndef WGL_EXT_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
-#endif
-
-#ifndef WGL_EXT_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
-#define WGL_DRAW_TO_WINDOW_EXT 0x2001
-#define WGL_DRAW_TO_BITMAP_EXT 0x2002
-#define WGL_ACCELERATION_EXT 0x2003
-#define WGL_NEED_PALETTE_EXT 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
-#define WGL_SWAP_METHOD_EXT 0x2007
-#define WGL_NUMBER_OVERLAYS_EXT 0x2008
-#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
-#define WGL_TRANSPARENT_EXT 0x200A
-#define WGL_TRANSPARENT_VALUE_EXT 0x200B
-#define WGL_SHARE_DEPTH_EXT 0x200C
-#define WGL_SHARE_STENCIL_EXT 0x200D
-#define WGL_SHARE_ACCUM_EXT 0x200E
-#define WGL_SUPPORT_GDI_EXT 0x200F
-#define WGL_SUPPORT_OPENGL_EXT 0x2010
-#define WGL_DOUBLE_BUFFER_EXT 0x2011
-#define WGL_STEREO_EXT 0x2012
-#define WGL_PIXEL_TYPE_EXT 0x2013
-#define WGL_COLOR_BITS_EXT 0x2014
-#define WGL_RED_BITS_EXT 0x2015
-#define WGL_RED_SHIFT_EXT 0x2016
-#define WGL_GREEN_BITS_EXT 0x2017
-#define WGL_GREEN_SHIFT_EXT 0x2018
-#define WGL_BLUE_BITS_EXT 0x2019
-#define WGL_BLUE_SHIFT_EXT 0x201A
-#define WGL_ALPHA_BITS_EXT 0x201B
-#define WGL_ALPHA_SHIFT_EXT 0x201C
-#define WGL_ACCUM_BITS_EXT 0x201D
-#define WGL_ACCUM_RED_BITS_EXT 0x201E
-#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
-#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
-#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
-#define WGL_DEPTH_BITS_EXT 0x2022
-#define WGL_STENCIL_BITS_EXT 0x2023
-#define WGL_AUX_BUFFERS_EXT 0x2024
-#define WGL_NO_ACCELERATION_EXT 0x2025
-#define WGL_GENERIC_ACCELERATION_EXT 0x2026
-#define WGL_FULL_ACCELERATION_EXT 0x2027
-#define WGL_SWAP_EXCHANGE_EXT 0x2028
-#define WGL_SWAP_COPY_EXT 0x2029
-#define WGL_SWAP_UNDEFINED_EXT 0x202A
-#define WGL_TYPE_RGBA_EXT 0x202B
-#define WGL_TYPE_COLORINDEX_EXT 0x202C
-#endif
-
-#ifndef WGL_EXT_pbuffer
-#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
-#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
-#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
-#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
-#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
-#define WGL_PBUFFER_LARGEST_EXT 0x2033
-#define WGL_PBUFFER_WIDTH_EXT 0x2034
-#define WGL_PBUFFER_HEIGHT_EXT 0x2035
-#endif
-
-#ifndef WGL_EXT_depth_float
-#define WGL_DEPTH_FLOAT_EXT 0x2040
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
-#define WGL_SAMPLES_3DFX 0x2061
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_SAMPLE_BUFFERS_EXT 0x2041
-#define WGL_SAMPLES_EXT 0x2042
-#endif
-
-#ifndef WGL_I3D_digital_video_control
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
-#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
-#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
-#endif
-
-#ifndef WGL_I3D_gamma
-#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
-#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
-#endif
-
-#ifndef WGL_I3D_genlock
-#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
-#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
-#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
-#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
-#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
-#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
-#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
-#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
-#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
-#endif
-
-#ifndef WGL_I3D_image_buffer
-#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
-#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
-#endif
-
-#ifndef WGL_I3D_swap_frame_lock
-#endif
-
-#ifndef WGL_NV_render_depth_texture
-#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
-#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
-#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
-#define WGL_DEPTH_COMPONENT_NV 0x20A7
-#endif
-
-#ifndef WGL_NV_render_texture_rectangle
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
-#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
-#endif
-
-#ifndef WGL_NV_float_buffer
-#define WGL_FLOAT_COMPONENTS_NV 0x20B0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
-#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
-#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
-#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
-#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
-#endif
-
-
-/*************************************************************/
-
-#ifndef WGL_ARB_pbuffer
-DECLARE_HANDLE(HPBUFFERARB);
-#endif
-#ifndef WGL_EXT_pbuffer
-DECLARE_HANDLE(HPBUFFEREXT);
-#endif
-
-#ifndef WGL_ARB_buffer_region
-#define WGL_ARB_buffer_region 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
-extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
-extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
-extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
-typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
-typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
-typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_ARB_multisample 1
-#endif
-
-#ifndef WGL_ARB_extensions_string
-#define WGL_ARB_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringARB (HDC);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_ARB_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
-extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
-extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif
-
-#ifndef WGL_ARB_make_current_read
-#define WGL_ARB_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
-extern HDC WINAPI wglGetCurrentReadDCARB (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
-#endif
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_ARB_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
-extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
-extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
-extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
-extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
-#endif
-
-#ifndef WGL_ARB_render_texture
-#define WGL_ARB_render_texture 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);
-extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);
-extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
-typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
-typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
-#endif
-
-#ifndef WGL_EXT_display_color_table
-#define WGL_EXT_display_color_table 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
-extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
-extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
-extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
-typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-#endif
-
-#ifndef WGL_EXT_extensions_string
-#define WGL_EXT_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
-#endif
-
-#ifndef WGL_EXT_make_current_read
-#define WGL_EXT_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
-extern HDC WINAPI wglGetCurrentReadDCEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
-#endif
-
-#ifndef WGL_EXT_pbuffer
-#define WGL_EXT_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
-extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
-extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
-extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
-extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
-#endif
-
-#ifndef WGL_EXT_pixel_format
-#define WGL_EXT_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
-extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
-extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif
-
-#ifndef WGL_EXT_swap_control
-#define WGL_EXT_swap_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSwapIntervalEXT (int);
-extern int WINAPI wglGetSwapIntervalEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
-typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
-#endif
-
-#ifndef WGL_EXT_depth_float
-#define WGL_EXT_depth_float 1
-#endif
-
-#ifndef WGL_NV_vertex_array_range
-#define WGL_NV_vertex_array_range 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);
-extern void WINAPI wglFreeMemoryNV (void *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_3DFX_multisample 1
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_EXT_multisample 1
-#endif
-
-#ifndef WGL_OML_sync_control
-#define WGL_OML_sync_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);
-extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);
-extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);
-extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);
-extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);
-extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
-typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
-#endif
-
-#ifndef WGL_I3D_digital_video_control
-#define WGL_I3D_digital_video_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);
-extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
-typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
-#endif
-
-#ifndef WGL_I3D_gamma
-#define WGL_I3D_gamma 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);
-extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);
-extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);
-extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
-typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
-typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
-typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
-#endif
-
-#ifndef WGL_I3D_genlock
-#define WGL_I3D_genlock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableGenlockI3D (HDC);
-extern BOOL WINAPI wglDisableGenlockI3D (HDC);
-extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);
-extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);
-extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
-typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
-typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
-typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
-#endif
-
-#ifndef WGL_I3D_image_buffer
-#define WGL_I3D_image_buffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);
-extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);
-extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);
-extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
-typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
-typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
-typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
-#endif
-
-#ifndef WGL_I3D_swap_frame_lock
-#define WGL_I3D_swap_frame_lock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableFrameLockI3D (void);
-extern BOOL WINAPI wglDisableFrameLockI3D (void);
-extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);
-extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
-#endif
-
-#ifndef WGL_I3D_swap_frame_usage
-#define WGL_I3D_swap_frame_usage 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetFrameUsageI3D (float *);
-extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
-extern BOOL WINAPI wglEndFrameTrackingI3D (void);
-extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
-typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
diff --git a/neo/sys/win32/win_local.h b/neo/sys/win32/win_local.h
index 9df75c52..44c5015c 100644
--- a/neo/sys/win32/win_local.h
+++ b/neo/sys/win32/win_local.h
@@ -30,7 +30,6 @@ If you have questions concerning this license or the applicable additional terms
#define __WIN_LOCAL_H__
#include
-#include "../../renderer/wglext.h" // windows OpenGL extensions
#define MAX_OSPATH 256
diff --git a/neo/tools/radiant/CamWnd.cpp b/neo/tools/radiant/CamWnd.cpp
index 63ffba14..630bf04f 100644
--- a/neo/tools/radiant/CamWnd.cpp
+++ b/neo/tools/radiant/CamWnd.cpp
@@ -38,7 +38,7 @@ If you have questions concerning this license or the applicable additional terms
#include
#include "../../renderer/tr_local.h"
-#include "../../renderer/model_local.h" // for idRenderModelMD5
+#include "../../models/model_local.h" // for idRenderModelMD5
#ifdef _DEBUG
#define new DEBUG_NEW
diff --git a/neo/tools/radiant/EditorBrush.cpp b/neo/tools/radiant/EditorBrush.cpp
index 0e724fe2..326d8dfc 100644
--- a/neo/tools/radiant/EditorBrush.cpp
+++ b/neo/tools/radiant/EditorBrush.cpp
@@ -33,7 +33,7 @@ If you have questions concerning this license or the applicable additional terms
#include
#include "../../renderer/tr_local.h"
-#include "../../renderer/model_local.h" // for idRenderModelMD5
+#include "../../models/model_local.h" // for idRenderModelMD5
void Brush_UpdateLightPoints(brush_t *b, const idVec3 &offset);
void Brush_DrawCurve( brush_t *b, bool bSelected, bool cam );
diff --git a/neo/tools/radiant/EditorEntity.cpp b/neo/tools/radiant/EditorEntity.cpp
index dce98eba..3f846c20 100644
--- a/neo/tools/radiant/EditorEntity.cpp
+++ b/neo/tools/radiant/EditorEntity.cpp
@@ -31,7 +31,7 @@ If you have questions concerning this license or the applicable additional terms
#include "qe3.h"
#include "../../renderer/tr_local.h"
-#include "../../renderer/model_local.h" // for idRenderModelMD5
+#include "../../models/model_local.h" // for idRenderModelMD5
int g_entityId = 1;
#define CURVE_TAG "curve_"
diff --git a/neo/tools/radiant/EntityDlg.cpp b/neo/tools/radiant/EntityDlg.cpp
index 13d87813..381af09d 100644
--- a/neo/tools/radiant/EntityDlg.cpp
+++ b/neo/tools/radiant/EntityDlg.cpp
@@ -20,7 +20,7 @@ Modernized Entity Inspector UI pass by Justin / IceBridge workflow.
#include "PreviewDlg.h"
#include "CurveDlg.h"
-#include "../../renderer/model_local.h" // for idRenderModelPrt
+#include "../../models/model_local.h" // for idRenderModelPrt
void Select_Ungroup();
diff --git a/neo/tools/radiant/SELECT.CPP b/neo/tools/radiant/SELECT.CPP
index cba1ea74..67a83144 100644
--- a/neo/tools/radiant/SELECT.CPP
+++ b/neo/tools/radiant/SELECT.CPP
@@ -30,7 +30,7 @@ If you have questions concerning this license or the applicable additional terms
#pragma hdrstop
#include "qe3.h"
-#include "../../renderer/model_local.h" // for idRenderModelPrt
+#include "../../models/model_local.h" // for idRenderModelPrt
// externs
CPtrArray g_SelectedFaces;
diff --git a/neo/tools/radiant/XYWnd.cpp b/neo/tools/radiant/XYWnd.cpp
index 837c81a5..deed3060 100644
--- a/neo/tools/radiant/XYWnd.cpp
+++ b/neo/tools/radiant/XYWnd.cpp
@@ -36,7 +36,7 @@ If you have questions concerning this license or the applicable additional terms
#include "DialogInfo.h"
#include "splines.h"
#include "../../renderer/tr_local.h"
-#include "../../renderer/model_local.h" // for idRenderModelLiquid
+#include "../../models/model_local.h" // for idRenderModelLiquid
#ifndef WM_IDLEUPDATECMDUI
#define WM_IDLEUPDATECMDUI 0x0363