mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-19 12:14:35 +02:00
Added converted E3 data.
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@@ -0,0 +1,103 @@
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//===============================================================
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//Mal's attempt at lights
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//===============================================================
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snaptable alarmstrobe {1, 0, 0, 0, 0, 0}
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//alarm strobe lights
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lights/alarm_strobe
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{
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{
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map lights/squarelight1.tga
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colored
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//rgb alarmstrobe[time]
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red ( alarmstrobe[Parm4 + (time * Parm3) ]) * Parm0
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green ( alarmstrobe[Parm4 + (time * Parm3) ]) * Parm1
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blue ( alarmstrobe[Parm4 + (time * Parm3) ]) * Parm2
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zeroClamp
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}
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}
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textures/base_trim/comptrim2_ns
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{
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noShadows
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qer_editorimage textures/base_trim/comptrim2.tga
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bumpmap textures/base_trim/comptrim2_local.tga
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diffusemap textures/base_trim/comptrim2_d.tga
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specularmap textures/base_trim/comptrim2_s.tga
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}
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textures/base_trim/stesilverswatch_ns
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{
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noShadows
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qer_editorimage textures/base_trim/stesilverswatch.tga
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bumpmap textures/base_trim/stesilverswatch_local.tga
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diffusemap textures/base_trim/stesilverswatch_d.tga
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specularmap textures/base_trim/stesilverswatch_s.tga
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}
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textures/decals/ind_logo1a
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{
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qer_editorimage textures/decals/ind_logo1.tga
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noshadows
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twoSided
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surfaceparm nonsolid
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surfaceparm noimpact
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translucent
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{
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colored
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blend gl_one,gl_one
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map textures/decals/ind_logo1.tga
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}
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}
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lights/floorvent01ax_cv
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{
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{
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map lights/floorvent01x_cv.tga
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colored
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//red ( flickerblink [Parm4 + (time * (1 * Parm3)) ]) * Parm0
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//green ( flickerblink [Parm4 + (time * (1 * Parm3)) ]) * Parm1
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//blue ( flickerblink [Parm4 + (time * (1 * Parm3)) ]) * Parm2
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//rgb eyestable[ time * 1 ]
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zeroClamp
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}
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}
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textures/rock/rockblend
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{
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noshadows
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// blended part
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{
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blend bumpmap
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map heightmap (textures/rock/rock02_h.tga, 24)
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}
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{
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blend diffusemap
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map textures/rock/rock02_d.tga
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vertexColor
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}
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{
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blend specularmap
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map textures/rock/rock02_s.tga
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vertexColor
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}
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// inverse blended part
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{
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blend bumpmap
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map heightmap (textures/rock/skysand1_bmp.tga, 4)
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}
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{
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blend diffusemap
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map textures/rock/skysand1_d.tga
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inverseVertexColor
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}
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{
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blend specularmap
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map textures/rock/skysand1_s.tga
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inverseVertexColor
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}
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}
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