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Lots of asset fixes for e3.
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@@ -3,7 +3,7 @@ entityDef cin_base {
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"editor_mins" "-16 -16 0"
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"editor_maxs" "16 16 32"
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"spawnclass" "idAnimatedEntity"
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"spawnclass" "idAnimated"
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"cinematic" "1"
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"cycle" "1"
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"wait" "-1"
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@@ -570,7 +570,7 @@ entityDef cin_hk_walkbydoor {
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"inherit" "cin_base"
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"spawnclass" "idAnimatedEntity"
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"spawnclass" "idAnimated"
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"sound_bone" "hips"
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