mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-17 19:23:51 +02:00
Quality enhacements.
This commit is contained in:
@@ -12707,7 +12707,7 @@ void glLightScene(glRaytracingSceneHandle_t sceneHandle)
|
||||
raySpp,
|
||||
activeMaxBounces,
|
||||
useDLSSRayReconstruction ? 0 : 1,
|
||||
useDLSSRayReconstruction ? 0.0f : 1.0f);
|
||||
useDLSSRayReconstruction ? 0.0f : 0.45f);
|
||||
glRaytracingLightingSetEmissiveInput(sceneEmissive, QD3D12_EmissiveFormat);
|
||||
glRaytracingLightingSetSpecularInput(sceneSpecular, QD3D12_SpecularAlbedoFormat);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user