Fixed a bug with spec maps.

This commit is contained in:
Justin Marshall
2026-05-07 12:26:46 -07:00
parent 1a6bc0c447
commit 469be38dbe
6 changed files with 434 additions and 54 deletions
+14
View File
@@ -1900,6 +1900,20 @@ idImage* idMaterial::GetBumpImage(void) const {
return GetEditorImage();
}
/*
===================
idMaterial::GetSpecImage
===================
*/
idImage* idMaterial::GetSpecImage(void) const {
for (int i = 0; i < numStages; i++) {
if (stages[i].lighting == SL_SPECULAR && stages[i].texture.image) {
return stages[i].texture.image;
}
}
return globalImages->blackImage;
}
/*
===================
idMaterial::GetGlowImage