mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-17 19:23:51 +02:00
dmap now contains path tracing optimizations stored in iceproc files.
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@@ -50,12 +50,6 @@ typedef struct {
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int firstComponent;
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} jointAnimInfo_t;
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typedef struct {
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jointHandle_t num;
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jointHandle_t parentNum;
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int channel;
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} jointInfo_t;
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//
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// joint modifier modes. make sure to change script/doom_defs.script if you add any, or change their order.
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//
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@@ -157,7 +157,7 @@ void idModelExport::LoadMayaDll( void ) {
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#ifdef RV_UNIFIED_ALLOCATOR
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if ( !dllEntry( MD5_VERSION, common, sys, Memory::Allocate, Memory::Free, Memory::MSize ) ) {
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#else
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if ( !dllEntry( MD5_VERSION, common, sys ) ) {
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if ( !dllEntry( MD5_VERSION, common, sys, fileSystem ) ) {
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#endif
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// RAVEN END
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// init failed
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