Decal screen space is now projection based.

This commit is contained in:
Justin Marshall
2026-05-22 09:26:03 -07:00
parent aefe08a1fc
commit 373b0cb253
5 changed files with 40 additions and 23 deletions
+9
View File
@@ -757,6 +757,15 @@ void Texture_ShowInuse(void) {
}
}
if (g_qeglobals.rw) {
for (int i = 0; i < g_qeglobals.rw->NumWorldDecals(); ++i) {
const renderWorldDecal_t* decal = g_qeglobals.rw->GetWorldDecal(i);
if (decal) {
Texture_ForName(decal->material.c_str());
}
}
}
Sys_UpdateWindows(W_TEXTURE);
g_Inspectors->SetWindowText("Textures (in use)");