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https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-17 02:58:46 +02:00
entity_t and brush_t now converted to idEditorEntity and idEditorBrush
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@@ -713,7 +713,7 @@ void CSurfaceDlg::SetTexMods() {
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}
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else {
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if (selected_brushes.next != &selected_brushes) {
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brush_t* b = selected_brushes.next;
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idEditorBrush* b = selected_brushes.next;
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if (!b->pPatch) {
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selFace = b->brush_faces;
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}
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@@ -1059,7 +1059,7 @@ void CSurfaceDlg::OnBtnBrushfit() {
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void CSurfaceDlg::OnBtnFacefit() {
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UpdateData(TRUE);
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/*
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brush_t *b;
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idEditorBrush *b;
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for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next) {
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if (!b->patchBrush) {
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for (face_t* pFace = b->brush_faces; pFace; pFace = pFace->next) {
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