entity_t and brush_t now converted to idEditorEntity and idEditorBrush

This commit is contained in:
Justin Marshall
2026-05-24 11:33:16 -07:00
parent d6d01e1faf
commit 3242531044
41 changed files with 1598 additions and 1540 deletions
+1 -1
View File
@@ -1406,7 +1406,7 @@ void CDialogTextures::OnDblclkTreeTextures(NMHDR *pNMHDR, LRESULT *pResult) {
if (!m_treeTextures.ItemHasChildren(item)) {
idStr shaderName = m_treeTextures.GetItemText(item);
Select_SetKeyVal("s_shader", shaderName);
entity_t *ent = selected_brushes.next->owner;
idEditorEntity *ent = selected_brushes.next->owner;
if (ent) {
g_Inspectors->UpdateEntitySel(ent->eclass);
MessageBeep(MB_OK);