mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-12 08:11:10 +02:00
Fixed dlss issues.
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@@ -281,6 +281,11 @@ static void R_CheckCvars( void ) {
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R_SetColorMappings();
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}
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if ( r_frameGen.IsModified() ) {
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r_frameGen.ClearModified();
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QD3D12_SetFrameGenerationMultiplier( r_frameGen.GetInteger() );
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}
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// check for changes to logging state
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// GLimp_EnableLogging( r_logFile.GetInteger() != 0 );
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}
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@@ -1050,4 +1055,4 @@ idRenderSystemLocal::LoadImage
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*/
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void idRenderSystemLocal::LoadImage(const char* cname, byte** pic, int* width, int* height, ID_TIME_T* timestamp, bool makePowerOf2) {
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R_LoadImage(cname, pic, width, height, timestamp, makePowerOf2);
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}
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}
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