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TypeInfoGen will now autobind doom scripts.
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@@ -5,8 +5,6 @@
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#include "precompiled.h"
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#include "../Game_local.h"
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CLASS_DECLARATION( rvmWeaponObject, rvmWeaponChainGun )
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END_CLASS
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#define CHAINGUN_FIRE_SKIPFRAMES 7 // 6 shots per second
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#define CHAINGUN_LOWAMMO 10
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