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https://github.com/jmarshall23/DoomRTX.git
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TypeInfoGen will now autobind doom scripts.
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@@ -6,8 +6,6 @@
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#include "../Game_local.h"
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CLASS_DECLARATION( rvmAIObject, rvmAIAlphaLabs2Scientist1 )
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END_CLASS
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void rvmAIAlphaLabs2Scientist1::Init( idAI* aiOwner ) {
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rvmAIObject::Init( aiOwner );
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