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https://github.com/jmarshall23/DoomRTX.git
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TypeInfoGen will now autobind doom scripts.
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@@ -38,13 +38,7 @@ Vagary specific AI code
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#include "../Game_local.h"
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const idEventDef AI_Vagary_ChooseObjectToThrow( "vagary_ChooseObjectToThrow", "vvfff", 'e' );
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const idEventDef AI_Vagary_ThrowObjectAtEnemy( "vagary_ThrowObjectAtEnemy", "ef" );
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CLASS_DECLARATION( idAI, idAI_Vagary )
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EVENT( AI_Vagary_ChooseObjectToThrow, idAI_Vagary::Event_ChooseObjectToThrow )
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EVENT( AI_Vagary_ThrowObjectAtEnemy, idAI_Vagary::Event_ThrowObjectAtEnemy )
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END_CLASS
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/*
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================
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