TypeInfoGen will now autobind doom scripts.

This commit is contained in:
Justin Marshall
2026-05-23 20:50:12 -07:00
parent df82170a67
commit 293942d07c
132 changed files with 7321 additions and 3762 deletions
-6
View File
@@ -38,13 +38,7 @@ Vagary specific AI code
#include "../Game_local.h"
const idEventDef AI_Vagary_ChooseObjectToThrow( "vagary_ChooseObjectToThrow", "vvfff", 'e' );
const idEventDef AI_Vagary_ThrowObjectAtEnemy( "vagary_ThrowObjectAtEnemy", "ef" );
CLASS_DECLARATION( idAI, idAI_Vagary )
EVENT( AI_Vagary_ChooseObjectToThrow, idAI_Vagary::Event_ChooseObjectToThrow )
EVENT( AI_Vagary_ThrowObjectAtEnemy, idAI_Vagary::Event_ThrowObjectAtEnemy )
END_CLASS
/*
================