TypeInfoGen will now autobind doom scripts.

This commit is contained in:
Justin Marshall
2026-05-23 20:50:12 -07:00
parent df82170a67
commit 293942d07c
132 changed files with 7321 additions and 3762 deletions
-26
View File
@@ -39,33 +39,7 @@ If you have questions concerning this license or the applicable additional terms
===============================================================================
*/
const idEventDef EV_Light_SetShader( "setShader", "s" );
const idEventDef EV_Light_GetLightParm( "getLightParm", "d", 'f' );
const idEventDef EV_Light_SetLightParm( "setLightParm", "df" );
const idEventDef EV_Light_SetLightParms( "setLightParms", "ffff" );
const idEventDef EV_Light_SetRadiusXYZ( "setRadiusXYZ", "fff" );
const idEventDef EV_Light_SetRadius( "setRadius", "f" );
const idEventDef EV_Light_On( "On", NULL );
const idEventDef EV_Light_Off( "Off", NULL );
const idEventDef EV_Light_FadeOut( "fadeOutLight", "f" );
const idEventDef EV_Light_FadeIn( "fadeInLight", "f" );
CLASS_DECLARATION( idEntity, idLight )
EVENT( EV_Light_SetShader, idLight::Event_SetShader )
EVENT( EV_Light_GetLightParm, idLight::Event_GetLightParm )
EVENT( EV_Light_SetLightParm, idLight::Event_SetLightParm )
EVENT( EV_Light_SetLightParms, idLight::Event_SetLightParms )
EVENT( EV_Light_SetRadiusXYZ, idLight::Event_SetRadiusXYZ )
EVENT( EV_Light_SetRadius, idLight::Event_SetRadius )
EVENT( EV_Hide, idLight::Event_Hide )
EVENT( EV_Show, idLight::Event_Show )
EVENT( EV_Light_On, idLight::Event_On )
EVENT( EV_Light_Off, idLight::Event_Off )
EVENT( EV_Activate, idLight::Event_ToggleOnOff )
EVENT( EV_PostSpawn, idLight::Event_SetSoundHandles )
EVENT( EV_Light_FadeOut, idLight::Event_FadeOut )
EVENT( EV_Light_FadeIn, idLight::Event_FadeIn )
END_CLASS
/*