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https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-21 05:02:28 +02:00
TypeInfoGen will now autobind doom scripts.
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@@ -80,7 +80,9 @@ public:
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static idEntityFx * StartFx( const char *fx, const idVec3 *useOrigin, const idMat3 *useAxis, idEntity *ent, bool bind );
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protected:
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ID_SCRIPT_EVENT( "activate", 0 )
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void Event_Trigger( idEntity *activator );
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ID_SCRIPT_EVENT( "_killfx", 0 )
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void Event_ClearFx( void );
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void CleanUp( void );
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@@ -100,6 +102,7 @@ public:
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private:
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// teleporters to this location
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ID_SCRIPT_EVENT( "_fxAction", 0 )
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void Event_DoAction( idEntity *activator );
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};
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