TypeInfoGen will now autobind doom scripts.

This commit is contained in:
Justin Marshall
2026-05-23 20:50:12 -07:00
parent df82170a67
commit 293942d07c
132 changed files with 7321 additions and 3762 deletions
+3
View File
@@ -80,7 +80,9 @@ public:
static idEntityFx * StartFx( const char *fx, const idVec3 *useOrigin, const idMat3 *useAxis, idEntity *ent, bool bind );
protected:
ID_SCRIPT_EVENT( "activate", 0 )
void Event_Trigger( idEntity *activator );
ID_SCRIPT_EVENT( "_killfx", 0 )
void Event_ClearFx( void );
void CleanUp( void );
@@ -100,6 +102,7 @@ public:
private:
// teleporters to this location
ID_SCRIPT_EVENT( "_fxAction", 0 )
void Event_DoAction( idEntity *activator );
};