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Lots of mesh fixes for e3.
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@@ -26,8 +26,8 @@ hierarchy {
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}
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bounds {
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( -16.960900 -50.390600 1.343800 ) ( 7.015600 50.359400 82.125000 )
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( -16.960900 -50.390600 1.343800 ) ( 7.015600 50.359400 82.125000 )
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( -16.960900 -50.390600 -102.736314 ) ( 8.000000 147.844175 82.125000 )
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( -16.960900 -50.390600 -102.736314 ) ( 8.000000 147.844175 82.125000 )
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}
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baseframe {
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