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https://github.com/jmarshall23/DoomRTX.git
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Lots of mesh fixes for e3.
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@@ -46,7 +46,7 @@ joints {
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"Rthumb_base" 37 ( 2.425240 -38.704765 68.444321 ) ( -0.656484 -0.231273 -0.664929 ) // Rthumb_lo
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"Rthumb_mid" 38 ( 3.327020 -40.738625 66.443359 ) ( -0.656484 -0.231273 -0.664929 ) // Rthumb_base
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"Rthumb_tip" 39 ( 2.562389 -43.487820 66.042572 ) ( -0.656484 -0.231273 -0.664929 ) // Rthumb_mid
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"Rmissile" 25 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // Rhand
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"Rmissile" 25 ( -1.361635 -37.219749 71.978127 ) ( -0.775332 0.201985 -0.598244 ) // Rhand
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"Lshldr" 21 ( 1.519839 1.357099 78.602493 ) ( -0.500000 -0.500000 -0.500000 ) // Shoulders
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"Luparm" 42 ( -2.332796 5.590542 81.251564 ) ( -0.500000 -0.500000 -0.500000 ) // Lshldr
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"Lloarm" 43 ( -7.168751 21.106642 72.840683 ) ( -0.500000 -0.500000 -0.500000 ) // Luparm
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@@ -66,11 +66,11 @@ joints {
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"Lthumb_base" 57 ( 1.789924 38.685898 68.714188 ) ( -0.488568 -0.741033 -0.302571 ) // Lthumb_lo
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"Lthumb_mid" 58 ( 2.903619 41.098957 66.916229 ) ( -0.488568 -0.741033 -0.302571 ) // Lthumb_base
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"Lthumb_tip" 59 ( 2.195107 43.454536 66.683746 ) ( -0.488568 -0.741033 -0.302571 ) // Lthumb_mid
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"Lmissile" 45 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // Lhand
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"Lmissile" 45 ( -1.361633 37.219807 71.978088 ) ( 0.707107 0.000000 0.707107 ) // Lhand
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"Neck" 21 ( -1.691475 0.000000 80.583344 ) ( -0.500000 -0.500000 -0.500000 ) // Shoulders
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"Head" 62 ( 0.800478 0.000000 83.890427 ) ( -0.500000 -0.500000 -0.500000 ) // Neck
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"Jaw" 63 ( 3.059537 0.000000 84.821999 ) ( -0.500000 -0.500000 -0.500000 ) // Head
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"camera" 63 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // Head
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"camera" 63 ( 0.800478 0.000000 83.890427 ) ( 0.707107 0.000000 0.707107 ) // Head
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}
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mesh {
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