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Lots of mesh fixes for e3.
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@@ -59,7 +59,7 @@ joints {
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"Luparm" 50 ( -3.198841 8.309500 61.505791 ) ( 0.370020 -0.649259 0.324239 ) // Luparm_Orbit
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"Lloarm" 51 ( -4.957835 13.831142 51.627811 ) ( 0.273004 -0.589387 0.423427 ) // Luparm
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"Lhand" 52 ( -2.509188 19.242722 43.342869 ) ( 0.352918 -0.509507 0.468715 ) // Lloarm
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"Gun1" 53 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // Lhand
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"Gun1" 53 ( -2.509188 19.242722 43.342869 ) ( -0.110725 -0.609827 -0.113629 ) // Lhand
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"Cli" 54 ( 0.002783 15.253715 -25.379023 ) ( -0.500000 -0.500000 -0.500000 ) // Gun1
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"Bod" 54 ( -0.060001 19.319845 -20.095179 ) ( -0.500000 -0.500000 -0.500000 ) // Gun1
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"Bar" 54 ( -0.009512 20.960033 -17.579325 ) ( -0.500000 -0.500000 -0.500000 ) // Gun1
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