Lots of mesh fixes for e3.

This commit is contained in:
Justin Marshall
2026-05-20 20:08:19 -07:00
parent 547967af7b
commit 24e694c240
307 changed files with 175513 additions and 193331 deletions
+3 -3
View File
@@ -39,7 +39,7 @@ joints {
"neckhelmet" 15 ( -5.258604 2.472121 62.337482 ) ( -0.606262 -0.570974 -0.379872 ) // Shldrs
"headhelmet" 31 ( -5.523401 2.484574 66.500008 ) ( -0.637568 -0.600511 -0.331210 ) // neckhelmet
"Forehead" 32 ( -0.934568 2.207751 71.404533 ) ( -0.494148 -0.465231 -0.503858 ) // headhelmet
"locator1" 32 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // headhelmet
"locator1" 32 ( -5.523401 2.484574 66.500008 ) ( -0.875454 0.026203 -0.482389 ) // headhelmet
"Rteye_Focus" 34 ( 10.548948 -1.358217 70.007751 ) ( -0.500000 -0.500000 -0.500000 ) // locator1
"Lfteye_Focus" 34 ( 10.548948 1.351651 70.007751 ) ( -0.500000 -0.500000 -0.500000 ) // locator1
"Rshldr" 15 ( -5.154322 1.573569 60.903896 ) ( -0.059345 0.197879 0.976652 ) // Shldrs
@@ -59,12 +59,12 @@ joints {
"Luparm" 50 ( -3.100235 9.910729 63.158630 ) ( 0.031500 -0.803794 0.359232 ) // Luparm_Orbit
"Lloarm" 51 ( -0.459944 18.499023 56.057426 ) ( -0.031039 -0.619009 0.511913 ) // Luparm
"Lhand" 52 ( 6.461858 23.442135 50.438202 ) ( -0.182580 -0.785710 0.327056 ) // Lloarm
"Barrel" 53 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // Lhand
"Barrel" 53 ( 6.461858 23.442135 50.438202 ) ( -0.684684 -0.426477 -0.116845 ) // Lhand
"joint4a" 54 ( -1.431702 17.899454 -9.282884 ) ( -0.500000 -0.500000 -0.500000 ) // Barrel
"joint3a" 54 ( -1.384861 17.899454 -1.026099 ) ( -0.500000 -0.500000 -0.500000 ) // Barrel
"joint2a" 54 ( 6.835934 17.899454 -9.257607 ) ( -0.500000 -0.500000 -0.500000 ) // Barrel
"joint1a" 54 ( 6.871923 17.899454 -1.062088 ) ( -0.500000 -0.500000 -0.500000 ) // Barrel
"Gun1" 53 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // Lhand
"Gun1" 53 ( 6.461858 23.442135 50.438202 ) ( -0.684684 -0.426477 -0.116845 ) // Lhand
"Cli" 59 ( 0.002783 15.253715 -25.379023 ) ( -0.500000 -0.500000 -0.500000 ) // Gun1
"Bod" 59 ( -0.060001 19.319845 -20.095179 ) ( -0.500000 -0.500000 -0.500000 ) // Gun1
"Bar" 59 ( -0.009512 20.960033 -17.579325 ) ( -0.500000 -0.500000 -0.500000 ) // Gun1