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https://github.com/jmarshall23/DoomRTX.git
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Lots of mesh fixes for e3.
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@@ -45,13 +45,13 @@ joints {
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"Lindex2" 36 ( -2.562559 33.598244 53.957111 ) ( 0.253719 -0.677720 0.259551 ) // Lindex1
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"Lindex3" 37 ( -2.672828 33.514278 51.643612 ) ( -0.290498 -0.679880 -0.278709 ) // Lindex2
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"chaingunbone" 26 ( 79.324684 110.793526 63.492596 ) ( -0.526809 0.381414 0.482424 ) // Lhand
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"eject" 39 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // chaingunbone
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"eject" 39 ( 79.324684 110.793526 63.492596 ) ( -0.102810 0.642211 -0.073761 ) // chaingunbone
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"Clip1bone" 39 ( 75.334999 112.723206 49.621994 ) ( 0.581278 -0.478467 0.386367 ) // chaingunbone
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"Clip2bone" 41 ( 74.605537 112.852806 44.628845 ) ( 0.376889 0.521303 -0.591636 ) // Clip1bone
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"Clip3bone" 42 ( 73.591690 112.941017 39.154640 ) ( 0.581547 -0.478662 0.386125 ) // Clip2bone
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"Clip_tipbone" 43 ( 72.433411 113.143433 31.280088 ) ( -0.526809 0.381414 0.482424 ) // Clip3bone
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"barrelbone" 39 ( 79.682266 111.441727 54.592247 ) ( -0.526809 0.381414 0.482424 ) // chaingunbone
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"barrel" 45 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // barrelbone
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"barrel" 45 ( 79.682266 111.441727 54.592247 ) ( -0.102810 0.642211 -0.073761 ) // barrelbone
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"loneck" 6 ( -0.195166 0.000000 73.122475 ) ( -0.539486 -0.539486 -0.457116 ) // shoulders
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"head" 47 ( 1.586926 0.000000 78.810936 ) ( -0.704370 -0.704370 -0.062154 ) // loneck
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"Mouth9" 48 ( 7.086133 -1.385969 76.209770 ) ( -0.704370 -0.704370 -0.062154 ) // head
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