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https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-18 11:44:51 +02:00
Added BC7 compression.
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@@ -147,7 +147,7 @@ stateResult_t rvmWeaponPistol::Fire( stateParms_t* parms )
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FIRE_WAIT
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};
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if( ammoClip == 0 && owner->AmmoAvailable() && parms->stage == 0 )
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if( ammoClip == 0 && owner->AmmoAvailable() && owner->AutoReload() && parms->stage == 0 )
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{
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//owner->WeaponState( WP_RELOAD, PISTOL_IDLE_TO_RELOAD );
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owner->Reload();
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@@ -212,4 +212,4 @@ stateResult_t rvmWeaponPistol::Reload( stateParms_t* parms )
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return SRESULT_WAIT;
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}
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return SRESULT_ERROR;
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}
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}
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