Removed legacy AAS from Doom, cleaned up naming.

This commit is contained in:
Justin Marshall
2026-05-22 22:26:19 -07:00
parent b0788b922e
commit 164a6e1f48
53 changed files with 912 additions and 613 deletions
+15 -15
View File
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug with inlines and memory log|x64">
@@ -338,14 +338,14 @@ typeinfo.exe</Command>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="game\ai\AAS.cpp" />
<ClCompile Include="game\ai\AASCallback_AvoidLocation.cpp" />
<ClCompile Include="game\ai\AASCallback_FindAreaOutOfRange.cpp" />
<ClCompile Include="game\ai\AASCallback_FindAttackPosition.cpp" />
<ClCompile Include="game\ai\AASCallback_FindCoverArea.cpp" />
<ClCompile Include="game\ai\AAS_debug.cpp" />
<ClCompile Include="game\ai\AAS_pathing.cpp" />
<ClCompile Include="game\ai\AAS_routing.cpp" />
<ClCompile Include="game\ai\NAV.cpp" />
<ClCompile Include="game\ai\NAVCallback_AvoidLocation.cpp" />
<ClCompile Include="game\ai\NAVCallback_FindAreaOutOfRange.cpp" />
<ClCompile Include="game\ai\NAVCallback_FindAttackPosition.cpp" />
<ClCompile Include="game\ai\NAVCallback_FindCoverArea.cpp" />
<ClCompile Include="game\ai\NAV_debug.cpp" />
<ClCompile Include="game\ai\NAV_pathing.cpp" />
<ClCompile Include="game\ai\NAV_routing.cpp" />
<ClCompile Include="game\ai\RecastNavMesh.cpp" />
<ClCompile Include="game\ai\AI.cpp" />
<ClCompile Include="game\ai\AI_events.cpp" />
@@ -456,12 +456,12 @@ typeinfo.exe</Command>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="game\ai\AAS.h" />
<ClInclude Include="game\ai\AASCallback_AvoidLocation.h" />
<ClInclude Include="game\ai\AASCallback_FindAreaOutOfRange.h" />
<ClInclude Include="game\ai\AASCallback_FindAttackPosition.h" />
<ClInclude Include="game\ai\AASCallback_FindCoverArea.h" />
<ClInclude Include="game\ai\AAS_local.h" />
<ClInclude Include="game\ai\NAV.h" />
<ClInclude Include="game\ai\NAVCallback_AvoidLocation.h" />
<ClInclude Include="game\ai\NAVCallback_FindAreaOutOfRange.h" />
<ClInclude Include="game\ai\NAVCallback_FindAttackPosition.h" />
<ClInclude Include="game\ai\NAVCallback_FindCoverArea.h" />
<ClInclude Include="game\ai\NAV_local.h" />
<ClInclude Include="game\ai\RecastNavMesh.h" />
<ClInclude Include="game\ai\AI.h" />
<ClInclude Include="game\anim\Anim.h" />