OpenAL is enabled, EAX fixes and removed DirectSound completely.

This commit is contained in:
Justin Marshall
2026-05-22 10:57:43 -07:00
parent 01d10ecca8
commit 06ea7e7297
20 changed files with 809 additions and 4667 deletions
+2 -2
View File
@@ -13,7 +13,7 @@
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<AdditionalDependencies>dbghelp.lib;dinput8.lib;dsound.lib;dxguid.lib;eaxguid.lib;glu32.lib;iphlpapi.lib;odbc32.lib;odbccp32.lib;winmm.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dbghelp.lib;dinput8.lib;dxguid.lib;glu32.lib;iphlpapi.lib;odbc32.lib;odbccp32.lib;winmm.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x64;openal\lib;sys\win32\dongle;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)DOOM3.exe</OutputFile>
<AdditionalManifestDependencies>%(AdditionalManifestDependencies)</AdditionalManifestDependencies>
@@ -23,4 +23,4 @@
<LargeAddressAware>true</LargeAddressAware>
</Link>
</ItemDefinitionGroup>
</Project>
</Project>