Added material assignment in model view, citybuilder, and transalte scale and offset window to model view.

This commit is contained in:
Justin Marshall
2026-05-28 04:14:22 -07:00
parent a7e7e8edbc
commit 05d547a27b
20 changed files with 29018 additions and 17225 deletions
+3
View File
@@ -69,7 +69,10 @@ void DrawRenderModel(idRenderModel* model, idVec3& origin, idMat3& axis, bool ca
idVec3 v;
v = tri->verts[index].xyz * axis + origin;
idVec3 normal = tri->verts[index].normal * axis;
normal.Normalize();
glTexCoord2f(tri->verts[index].st.x, tri->verts[index].st.y);
glNormal3fv(normal.ToFloatPtr());
glVertex3fv(v.ToFloatPtr());
}
}