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Added material assignment in model view, citybuilder, and transalte scale and offset window to model view.
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@@ -597,7 +597,7 @@ void FixGlobalTjunctions( uEntity_t *e ) {
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if ( !modelName ) {
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continue;
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}
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if ( !strstr( modelName, ".lwo" ) && !strstr( modelName, ".ase" ) && !strstr( modelName, ".ma" ) ) {
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if ( !strstr( modelName, ".lwo" ) && !strstr( modelName, ".ase" ) && !strstr( modelName, ".ma" ) && !strstr( modelName, ".obj" ) && !strstr( modelName, ".md5static" ) ) {
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continue;
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}
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