Numerous E3 bug fixes.

This commit is contained in:
Justin Marshall
2026-05-20 18:05:40 -07:00
parent c1b9836965
commit 031adca949
54 changed files with 2250 additions and 931 deletions
@@ -59,7 +59,7 @@ joints {
mesh {
// legacy mesh 0
shader "P:/Doom/base/models/weapons/hands/hand.tga"
shader "models/weapons/hands/hand"
numverts 324
vert 0 ( 0.354126 0.641819 ) 0 1
@@ -1447,7 +1447,7 @@ mesh {
mesh {
// legacy mesh 1
shader "P:/Doom/base/models/characters/player/arm1.tga"
shader "models/characters/player/arm1"
numverts 401
vert 0 ( 0.610163 0.980192 ) 410 1
@@ -3174,7 +3174,7 @@ mesh {
mesh {
// legacy mesh 2
shader "P:/Doom/base/models/weapons/mflash/f_machinegun.tga"
shader "models/weapons/mflash/f_machinegun"
numverts 5
vert 0 ( 0.500000 0.500000 ) 4 4
@@ -3202,7 +3202,7 @@ mesh {
mesh {
// legacy mesh 3
shader "P:/Doom/base/models/weapons/shotgun/shotgun.tga"
shader "models/weapons/shotgun/shotgun"
numverts 525
vert 0 ( 0.419237 0.994942 ) 0 1
@@ -4851,7 +4851,7 @@ mesh {
mesh {
// legacy mesh 4
shader "P:/Doom/base/models/weapons/shell1/sshell.tga"
shader "models/weapons/shell1/sshell"
numverts 26
vert 0 ( 0.393010 0.131198 ) 1 1