Numerous E3 bug fixes.

This commit is contained in:
Justin Marshall
2026-05-20 18:05:40 -07:00
parent c1b9836965
commit 031adca949
54 changed files with 2250 additions and 931 deletions
@@ -56,7 +56,7 @@ joints {
mesh {
// legacy mesh 0
shader "P:/Doom/base/models/weapons/hands/hand.tga"
shader "models/weapons/hands/hand"
numverts 690
vert 0 ( 0.354126 0.641819 ) 0 1
@@ -2914,7 +2914,7 @@ mesh {
mesh {
// legacy mesh 1
shader "P:/Doom/base/models/weapons/machinegun/machinegun.tga"
shader "models/weapons/machinegun/machinegun"
numverts 552
vert 0 ( 0.418084 0.451208 ) 5 1
@@ -4682,7 +4682,7 @@ mesh {
mesh {
// legacy mesh 2
shader "P:/Doom/base/models/weapons/mflash/f_machinegun.tga"
shader "models/weapons/mflash/f_machinegun"
numverts 5
vert 0 ( 0.500000 0.500000 ) 4 4
@@ -4710,7 +4710,7 @@ mesh {
mesh {
// legacy mesh 3
shader "P:/Doom/base/models/weapons/machinegun/m_gui.tga"
shader "models/weapons/machinegun/m_gui"
numverts 4
vert 0 ( 1.000000 1.000000 ) 0 1