Numerous E3 bug fixes.

This commit is contained in:
Justin Marshall
2026-05-20 18:05:40 -07:00
parent c1b9836965
commit 031adca949
54 changed files with 2250 additions and 931 deletions
@@ -96,7 +96,7 @@ joints {
mesh {
// legacy mesh 0
shader "P:/Doom/base/models/monsters/zombie/zombie01/zhead02.tga"
shader "models/monsters/zombie/zombie01/zhead02"
numverts 187
vert 0 ( 0.549695 0.378498 ) 213 1
@@ -917,7 +917,7 @@ mesh {
mesh {
// legacy mesh 1
shader "P:/Doom/base/models/characters/sarge2/teeth/teeth.tga"
shader "models/characters/sarge2/teeth/teeth"
numverts 28
vert 0 ( 0.340365 0.977798 ) 6 1
@@ -1008,7 +1008,7 @@ mesh {
mesh {
// legacy mesh 2
shader "P:/Doom/base/models/monsters/zombie/zombie01/eyes/dead.tga"
shader "models/monsters/zombie/zombie01/eyes/dead"
numverts 12
vert 0 ( 0.396360 0.374403 ) 4 1
@@ -1051,7 +1051,7 @@ mesh {
mesh {
// legacy mesh 3
shader "P:/Doom/base/models/monsters/zombie/zombie01/ztorso01.tga"
shader "models/monsters/zombie/zombie01/ztorso01"
numverts 232
vert 0 ( 0.344420 0.394689 ) 218 3
@@ -2237,7 +2237,7 @@ mesh {
mesh {
// legacy mesh 4
shader "P:/Doom/base/models/monsters/zombie/zombie01/zback01.tga"
shader "models/monsters/zombie/zombie01/zback01"
numverts 16
vert 0 ( 0.988001 0.129813 ) 1 2
@@ -2320,7 +2320,7 @@ mesh {
mesh {
// legacy mesh 5
shader "P:/Doom/base/models/monsters/zombie/zombie01/zarms01.tga"
shader "models/monsters/zombie/zombie01/zarms01"
numverts 362
vert 0 ( 0.616323 0.378245 ) 269 2
@@ -3751,7 +3751,7 @@ mesh {
mesh {
// legacy mesh 6
shader "P:/Doom/base/models/monsters/zombie/zombie01/zlegs01.tga"
shader "models/monsters/zombie/zombie01/zlegs01"
numverts 252
vert 0 ( 0.353772 0.024674 ) 315 1