Numerous E3 bug fixes.

This commit is contained in:
Justin Marshall
2026-05-20 18:05:40 -07:00
parent c1b9836965
commit 031adca949
54 changed files with 2250 additions and 931 deletions
@@ -71,7 +71,7 @@ joints {
mesh {
// legacy mesh 0
shader "P:/Doom/base/models/monsters/zombie/commando/com1_d.tga"
shader "models/monsters/zombie/commando/com1_d"
numverts 1248
vert 0 ( 0.888903 0.307289 ) 0 1
@@ -5222,7 +5222,7 @@ mesh {
mesh {
// legacy mesh 1
shader "P:/Doom/base/models/monsters/tentacle/dp_tentacle.tga"
shader "models/monsters/tentacle/dp_tentacle"
numverts 112
vert 0 ( 0.499635 0.905089 ) 0 2
@@ -5737,7 +5737,7 @@ mesh {
mesh {
// legacy mesh 2
shader "P:/Doom/base/models/monsters/zombie/commando/teeth.tga"
shader "models/monsters/zombie/commando/teeth"
numverts 16
vert 0 ( 0.885511 0.710964 ) 0 1
@@ -5792,7 +5792,7 @@ mesh {
mesh {
// legacy mesh 3
shader "P:/Doom/base/models/monsters/zombie/commando/com1_eye.tga"
shader "models/monsters/zombie/commando/com1_eye"
numverts 8
vert 0 ( 0.004951 0.004951 ) 0 1