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Numerous E3 bug fixes.
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@@ -85,7 +85,7 @@ joints {
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mesh {
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// legacy mesh 0
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shader "P:/Doom/base/models/monsters/zombie/fatty/bloodyfatty.tga"
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shader "models/monsters/zombie/fatty/bloodyfatty"
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numverts 894
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vert 0 ( 0.636396 0.345697 ) 0 2
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@@ -3724,7 +3724,7 @@ mesh {
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mesh {
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// legacy mesh 1
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shader "P:/Doom/base/models/gibs/meat_strand.tga"
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shader "models/gibs/meat_strand"
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numverts 18
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vert 0 ( 0.000000 1.000000 ) 0 2
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