Numerous E3 bug fixes.

This commit is contained in:
Justin Marshall
2026-05-20 18:05:40 -07:00
parent c1b9836965
commit 031adca949
54 changed files with 2250 additions and 931 deletions
+14 -14
View File
@@ -13,7 +13,7 @@ joints {
mesh {
// legacy mesh 0
shader "p:/doom/base/models/mapobjects/steve_temp/edoor01.tga"
shader "models/mapobjects/steve_temp/edoor01"
numverts 320
vert 0 ( 0.014900 0.018400 ) 2 1
@@ -1144,7 +1144,7 @@ mesh {
mesh {
// legacy mesh 1
shader "p:/doom/base/textures/base_wall/wire_fence2.tga"
shader "textures/base_wall/wire_fence2"
numverts 16
vert 0 ( 0.000000 7.625001 ) 2 1
@@ -1195,7 +1195,7 @@ mesh {
mesh {
// legacy mesh 2
shader "p:/doom/base/textures/base_trim/a_reactorpipe_04_fin.tga"
shader "textures/base_trim/a_reactorpipe_04_fin"
numverts 280
vert 0 ( 0.462500 0.772400 ) 2 1
@@ -1948,7 +1948,7 @@ mesh {
mesh {
// legacy mesh 3
shader "p:/doom/base/textures/paultest/elevfloor_01.tga"
shader "textures/paultest/elevfloor_01"
numverts 36
vert 0 ( 0.966200 0.055000 ) 2 1
@@ -2069,7 +2069,7 @@ mesh {
mesh {
// legacy mesh 4
shader "p:/doom/base/textures/base_light/striplight5a_ed.tga"
shader "textures/base_light/striplight5a_ed"
numverts 8
vert 0 ( 0.003300 1.000100 ) 2 1
@@ -2100,7 +2100,7 @@ mesh {
mesh {
// legacy mesh 5
shader "p:/doom/base/textures/base_trim/ridbeam.tga"
shader "textures/base_trim/ridbeam"
numverts 16
vert 0 ( 0.977200 -0.925100 ) 2 1
@@ -2151,7 +2151,7 @@ mesh {
mesh {
// legacy mesh 6
shader "p:/doom/base/textures/recyc_wall/asupport07c_fin.tga"
shader "textures/recyc_wall/asupport07c_fin"
numverts 202
vert 0 ( 3.915200 -0.097000 ) 2 1
@@ -2692,7 +2692,7 @@ mesh {
mesh {
// legacy mesh 7
shader "p:/doom/base/textures/base_trim/a_reactorpipe64_03_fin.tga"
shader "textures/base_trim/a_reactorpipe64_03_fin"
numverts 134
vert 0 ( -0.717100 0.544900 ) 2 1
@@ -3061,7 +3061,7 @@ mesh {
mesh {
// legacy mesh 8
shader "p:/doom/base/textures/base_trim/a_reactorpipe64_05_fin.tga"
shader "textures/base_trim/a_reactorpipe64_05_fin"
numverts 456
vert 0 ( 0.768100 0.566300 ) 2 1
@@ -4272,7 +4272,7 @@ mesh {
mesh {
// legacy mesh 9
shader "p:/doom/base/textures/object/metalshelve_post_trans.tga"
shader "textures/object/metalshelve_post_trans"
numverts 72
vert 0 ( -1.000000 0.000000 ) 9 1
@@ -4491,7 +4491,7 @@ mesh {
mesh {
// legacy mesh 10
shader "p:/doom/base/textures/paultest/hose01.tga"
shader "textures/paultest/hose01"
numverts 216
vert 0 ( -0.666667 0.000000 ) 9 1
@@ -5254,7 +5254,7 @@ mesh {
mesh {
// legacy mesh 11
shader "p:/doom/base/textures/base_floor/reactorwalk1a.tga"
shader "textures/base_floor/reactorwalk1a"
numverts 20
vert 0 ( 0.999906 0.000000 ) 2 1
@@ -5315,7 +5315,7 @@ mesh {
mesh {
// legacy mesh 12
shader "p:/doom/base/textures/base_floor/reactorwalk1b.tga"
shader "textures/base_floor/reactorwalk1b"
numverts 4
vert 0 ( 0.000094 0.000000 ) 2 1
@@ -5336,7 +5336,7 @@ mesh {
mesh {
// legacy mesh 13
shader "p:/doom/base/textures/base_floor/rectangle01_fin.tga"
shader "textures/base_floor/rectangle01_fin"
numverts 150
vert 0 ( -0.000002 0.466044 ) 0 1