Numerous E3 bug fixes.

This commit is contained in:
Justin Marshall
2026-05-20 18:05:40 -07:00
parent c1b9836965
commit 031adca949
54 changed files with 2250 additions and 931 deletions
@@ -81,7 +81,7 @@ joints {
mesh {
// legacy mesh 0
shader "P:/Doom/base/models/monsters/zombie/commando/com1_d.tga"
shader "models/monsters/zombie/commando/com1_d"
numverts 1326
vert 0 ( 0.535910 0.438716 ) 0 1
@@ -5521,7 +5521,7 @@ mesh {
mesh {
// legacy mesh 1
shader "P:/Doom/base/models/monsters/zombie/commando/cgun.tga"
shader "models/monsters/zombie/commando/cgun"
numverts 273
vert 0 ( 0.738746 0.175496 ) 0 1
@@ -6354,7 +6354,7 @@ mesh {
mesh {
// legacy mesh 2
shader "P:/Doom/base/models/monsters/zombie/commando/teeth.tga"
shader "models/monsters/zombie/commando/teeth"
numverts 16
vert 0 ( 0.885511 0.710964 ) 0 2
@@ -6411,7 +6411,7 @@ mesh {
mesh {
// legacy mesh 3
shader "P:/Doom/base/models/monsters/zombie/commando/com1_eye.tga"
shader "models/monsters/zombie/commando/com1_eye"
numverts 8
vert 0 ( 0.004951 0.004951 ) 0 1