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Added skydome support.
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@@ -534,6 +534,7 @@ typedef struct renderView_s {
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const idMaterial* globalMaterial; // used to override everything draw
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renderGlobalFog_t globalFog; // fixed-function global depth fog
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const idMaterial* skyDomeMaterial;
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#ifdef QUAKE4
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// RAVEN BEGIN
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// mwhitlock: Xenon texture streaming.
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