mirror of
https://github.com/jmarshall23/DoomRTX.git
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Added skydome support.
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@@ -633,6 +633,9 @@
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<ClInclude Include="framework\Common_local.h">
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<Filter>Framework</Filter>
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</ClInclude>
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<ClInclude Include="renderer\tr_skydome.h">
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<Filter>Renderer</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="cm\CollisionModel_contacts.cpp">
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@@ -1808,6 +1811,9 @@
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<ClCompile Include="..\external\recastnavigation\DetourCrowd\Source\DetourProximityGrid.cpp">
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<Filter>External\Detour</Filter>
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</ClCompile>
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<ClCompile Include="renderer\tr_skydome.cpp">
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<Filter>Renderer</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="openal\idal.py">
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