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Added skydome support.
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@@ -102,6 +102,8 @@ void idWorldspawn::Spawn( void ) {
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pm_stamina.SetFloat( 0.0f );
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}
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skydomeMaterial = declManager->FindMaterial(spawnArgs.GetString("skydome", "textures/skies/mars1"));
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// load script
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scriptname = gameLocal.GetMapName();
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scriptname.SetFileExtension( ".script" );
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