mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-17 19:23:51 +02:00
All Doom 3 AI is now native.
This commit is contained in:
@@ -0,0 +1,113 @@
|
||||
|
||||
|
||||
|
||||
//sarge vcd
|
||||
|
||||
export fred {
|
||||
camera maps/eric/delta1/sarge_video.mb -dest models/md5/cinematics/delta1/sarge_vcd
|
||||
|
||||
options -prefix LAB_ -keepmesh labcoatmesh -keepmesh oldhead_head02 -keepmesh oldhead_righteyemesh -keepmesh oldhead_lefteyemesh
|
||||
|
||||
mesh maps/fred/delta1/scipull_idle.mb -dest models/md5/cinematics/delta1/scipull_mesh
|
||||
anim maps/fred/delta1/scipull_idle.mb -dest models/md5/cinematics/delta1/scipull_idle
|
||||
anim maps/fred/delta1/scipull.mb -dest models/md5/cinematics/delta1/scipull
|
||||
|
||||
}
|
||||
|
||||
entityDef delta1_sargevcd_cam {
|
||||
"editor_color" "1 .5 0"
|
||||
"editor_mins" "-16 -16 0"
|
||||
"editor_maxs" "16 16 64"
|
||||
|
||||
"spawnclass" "idCameraAnim"
|
||||
|
||||
"anim sarge_vcd" "models/md5/cinematics/delta1/sarge_vcd.md5camera"
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Reactor...
|
||||
|
||||
export fred {
|
||||
|
||||
options -prefix REACTOR_ -align ALL //-keep blah -parent disc2 ALL
|
||||
|
||||
mesh models/seneca/reactor/anims/idle.mb -dest models/md5/environments/reactor
|
||||
anim models/seneca/reactor/anims/idle.mb -dest models/md5/environments/idle // -range 1 100
|
||||
anim models/seneca/reactor/anims/startup.mb -dest models/md5/environments/startup
|
||||
}
|
||||
|
||||
model delta1_reactor {
|
||||
mesh models/md5/environments/reactor.md5mesh
|
||||
anim idle models/md5/environments/idle.md5anim
|
||||
anim startup models/md5/environments/startup.md5anim
|
||||
}
|
||||
|
||||
entityDef delta1_reactor {
|
||||
"editor_color" "1 .5 .3"
|
||||
"editor_mins" "-16 -16 0"
|
||||
"editor_maxs" "16 16 32"
|
||||
"editor_copy2" "anim"
|
||||
|
||||
"spawnclass" "idAnimated"
|
||||
"model" "delta1_reactor"
|
||||
"anim" "idle"
|
||||
}
|
||||
|
||||
|
||||
//scipull...
|
||||
|
||||
|
||||
model delta1_scipull {
|
||||
mesh models/md5/cinematics/delta1/scipull_mesh.md5mesh
|
||||
anim idle models/md5/cinematics/delta1/scipull_idle.md5anim
|
||||
anim pull models/md5/cinematics/delta1/scipull.md5anim
|
||||
}
|
||||
|
||||
entityDef delta1_scipull {
|
||||
"editor_color" "1 .5 .3"
|
||||
"editor_mins" "-16 -16 0"
|
||||
"editor_maxs" "16 16 32"
|
||||
"editor_copy2" "anim"
|
||||
|
||||
"spawnclass" "idAnimated"
|
||||
"model" "delta1_scipull"
|
||||
"anim" "idle"
|
||||
}
|
||||
|
||||
|
||||
//sarge vcd
|
||||
|
||||
model delta1_sarge_video_head {
|
||||
mesh models/md5/heads/sarge/sarge.md5mesh
|
||||
anim stand models/md5/heads/sarge/sargeidle.md5anim
|
||||
|
||||
anim sarge_vcd models/md5/heads/sarge/delta1/sarge_vcd.md5anim
|
||||
}
|
||||
|
||||
model delta1_sarge_video {
|
||||
inherit npc_marine
|
||||
|
||||
anim sarge_vcd models/md5/chars/sarge/delta1/sarge_vcd.md5anim {
|
||||
frame 1 event disableEyeFocus
|
||||
// frame 1 aviGame delta1_sarge_vcd
|
||||
frame 15 sound_voice delta1_sarge_vcd
|
||||
// frame 580 aviGame
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
entityDef delta1_sarge_video {
|
||||
"inherit" "npc_base"
|
||||
"model" "delta1_sarge_video"
|
||||
"size" "12 12 74"
|
||||
"sound_bone" "headcontrol"
|
||||
"ik_numlegs" "0"
|
||||
"eye_horizontal_offset" "0"
|
||||
|
||||
"def_head" "delta1_sarge_video_head"
|
||||
"head_joint" "Shoulders"
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user