// R_draw.c #include "doomdef.h" #include "r_local.h" /* All drawing to the view buffer is accomplished in this file. The other refresh files only know about ccordinates, not the architecture of the frame buffer. */ byte *viewimage; int viewwidth, scaledviewwidth, viewheight, viewwindowx, viewwindowy; byte *ylookup[MAXHEIGHT]; int columnofs[MAXWIDTH]; byte translations[3][256]; // color tables for different players /* ================== = = R_DrawColumn = = Source is the top of the column to scale = ================== */ lighttable_t *dc_colormap; int dc_x; int dc_yl; int dc_yh; fixed_t dc_iscale; fixed_t dc_texturemid; byte *dc_source; // first pixel in a column (possibly virtual) int dccount; // just for profiling #if (!defined(USEASM) && !defined(__WATCOMC__) && !defined(__i386) && !defined(__m68k)) void R_DrawColumn (void) { int count; byte *dest; fixed_t frac, fracstep; count = dc_yh - dc_yl; if (count < 0) return; #ifdef RANGECHECK if ((unsigned)dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) I_Error ("R_DrawColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); #endif dest = ylookup[dc_yl] + columnofs[dc_x]; fracstep = dc_iscale; frac = dc_texturemid + (dc_yl-centery)*fracstep; do { *dest = dc_colormap[dc_source[(frac>>FRACBITS)&127]]; dest += SCREENWIDTH; frac += fracstep; } while (count--); } #if 0 void R_DrawColumn (void) { int count; byte *source, *dest, *colormap; unsigned frac, fracstep,fracstep2,fracstep3,fracstep4; count = dc_yh - dc_yl + 1; source = dc_source; colormap = dc_colormap; dest = ylookup[dc_yl] + columnofs[dc_x]; fracstep = dc_iscale<<9; frac = (dc_texturemid + (dc_yl-centery)*dc_iscale)<<9; fracstep2 = fracstep+fracstep; fracstep3 = fracstep2+fracstep; fracstep4 = fracstep3+fracstep; while (count >= 8) { dest[0] = colormap[source[frac>>25]]; dest[SCREENWIDTH] = colormap[source[(frac+fracstep)>>25]]; dest[SCREENWIDTH*2] = colormap[source[(frac+fracstep2)>>25]]; dest[SCREENWIDTH*3] = colormap[source[(frac+fracstep3)>>25]]; frac += fracstep4; dest[SCREENWIDTH*4] = colormap[source[frac>>25]]; dest[SCREENWIDTH*5] = colormap[source[(frac+fracstep)>>25]]; dest[SCREENWIDTH*6] = colormap[source[(frac+fracstep2)>>25]]; dest[SCREENWIDTH*7] = colormap[source[(frac+fracstep3)>>25]]; frac += fracstep4; dest += SCREENWIDTH*8; count -= 8; } while (count > 0) { *dest = colormap[source[frac>>25]]; dest += SCREENWIDTH; frac += fracstep; count--; } } #endif #endif #ifndef __WATCOMC__ void R_DrawColumnLow (void) { int count; byte *dest; fixed_t frac, fracstep; count = dc_yh - dc_yl; if (count < 0) return; #ifdef RANGECHECK if ((unsigned)dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) I_Error ("R_DrawColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); // dccount++; #endif dest = ylookup[dc_yl] + columnofs[dc_x]; fracstep = dc_iscale; frac = dc_texturemid + (dc_yl-centery)*fracstep; do { *dest = dc_colormap[dc_source[(frac>>FRACBITS)&127]]; dest += SCREENWIDTH; frac += fracstep; } while (count--); } #endif #define FUZZTABLE 50 #ifdef __WATCOMC__ #define FUZZOFF (SCREENWIDTH/4) #else #define FUZZOFF (SCREENWIDTH) #endif int fuzzoffset[FUZZTABLE] = { FUZZOFF,-FUZZOFF,FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,-FUZZOFF,-FUZZOFF,-FUZZOFF,FUZZOFF,-FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,-FUZZOFF,-FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,FUZZOFF,FUZZOFF,-FUZZOFF,FUZZOFF }; int fuzzpos = 0; void R_DrawFuzzColumn (void) { int count; byte *dest; fixed_t frac, fracstep; if (!dc_yl) dc_yl = 1; if (dc_yh == viewheight-1) dc_yh = viewheight - 2; count = dc_yh - dc_yl; if (count < 0) return; #ifdef RANGECHECK if ((unsigned)dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) I_Error ("R_DrawFuzzColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); #endif #ifdef __WATCOMC__ if (detailshift) { if (dc_x & 1) { outpw (GC_INDEX,GC_READMAP+(2<<8) ); outp (SC_INDEX+1,12); } else { outpw (GC_INDEX,GC_READMAP); outp (SC_INDEX+1,3); } dest = destview + dc_yl*80 + (dc_x>>1); } else { outpw (GC_INDEX,GC_READMAP+((dc_x&3)<<8) ); outp (SC_INDEX+1,1<<(dc_x&3)); dest = destview + dc_yl*80 + (dc_x>>2); } #else dest = ylookup[dc_yl] + columnofs[dc_x]; #endif fracstep = dc_iscale; frac = dc_texturemid + (dc_yl-centery)*fracstep; do { *dest = colormaps[6*256+dest[fuzzoffset[fuzzpos]]]; if (++fuzzpos == FUZZTABLE) fuzzpos = 0; #ifdef __WATCOMC__ dest += SCREENWIDTH/4; #else dest += SCREENWIDTH; #endif frac += fracstep; } while (count--); } /* ======================== = = R_DrawTranslatedColumn = ======================== */ byte *dc_translation; byte *translationtables; void R_DrawTranslatedColumn (void) { int count; byte *dest; fixed_t frac, fracstep; count = dc_yh - dc_yl; if (count < 0) return; #ifdef RANGECHECK if ((unsigned)dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) I_Error ("R_DrawColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); #endif #ifdef __WATCOMC__ if (detailshift) { if (dc_x & 1) outp (SC_INDEX+1,12); else outp (SC_INDEX+1,3); dest = destview + dc_yl*80 + (dc_x>>1); } else { outp (SC_INDEX+1,1<<(dc_x&3)); dest = destview + dc_yl*80 + (dc_x>>2); } #else dest = ylookup[dc_yl] + columnofs[dc_x]; #endif fracstep = dc_iscale; frac = dc_texturemid + (dc_yl-centery)*fracstep; do { *dest = dc_colormap[dc_translation[dc_source[frac>>FRACBITS]]]; #ifdef __WATCOMC__ dest += SCREENWIDTH/4; #else dest += SCREENWIDTH; #endif frac += fracstep; } while (count--); } /* ==================== = = R_InitTranslationTables = ==================== */ void R_InitTranslationTables (void) { int i; translationtables = Z_Malloc (256*3+255, PU_STATIC, 0); translationtables = (byte *)(( (int)translationtables + 255 )& ~255); // // translate just the 16 green colors // for (i=0 ; i<256 ; i++) { if (i >= 0x70 && i<= 0x7f) { // green, gray, brown, red translationtables[i] = 0x60 + (i&0xf); translationtables [i+256] = 0x40 + (i&0xf); translationtables [i+512] = 0x20 + (i&0xf); } else translationtables[i] = translationtables[i+256] = translationtables[i+512] = i; } } /* ================ = = R_DrawSpan = ================ */ int ds_y; int ds_x1; int ds_x2; lighttable_t *ds_colormap; fixed_t ds_xfrac; fixed_t ds_yfrac; fixed_t ds_xstep; fixed_t ds_ystep; byte *ds_source; // start of a 64*64 tile image int dscount; // just for profiling #if (!defined(USEASM) && !defined(__WATCOMC__) && !defined(__i386) && !defined(__m68k)) void R_DrawSpan (void) { fixed_t xfrac, yfrac; byte *dest; int count, spot; #ifdef RANGECHECK if (ds_x2 < ds_x1 || ds_x1<0 || ds_x2>=SCREENWIDTH || (unsigned)ds_y>SCREENHEIGHT) I_Error ("R_DrawSpan: %i to %i at %i",ds_x1,ds_x2,ds_y); // dscount++; #endif xfrac = ds_xfrac; yfrac = ds_yfrac; dest = ylookup[ds_y] + columnofs[ds_x1]; count = ds_x2 - ds_x1; do { spot = ((yfrac>>(16-6))&(63*64)) + ((xfrac>>16)&63); *dest++ = ds_colormap[ds_source[spot]]; xfrac += ds_xstep; yfrac += ds_ystep; } while (count--); } #if 0 void R_DrawSpan (void) { unsigned position, step; byte *source,*colormap,*dest; unsigned count, spot; unsigned value, temp; unsigned xtemp, ytemp; position = ((ds_xfrac<<10)&0xffff0000) | ((ds_yfrac>>6)&0xffff); step = ((ds_xstep<<10)&0xffff0000) | ((ds_ystep>>6)&0xffff); source = ds_source; colormap = ds_colormap; dest = ylookup[ds_y] + columnofs[ds_x1]; count = ds_x2 - ds_x1 + 1; while (count >= 4) { ytemp = position>>4; ytemp = ytemp & 4032; xtemp = position>>26; spot = xtemp | ytemp; position += step; dest[0] = colormap[source[spot]]; ytemp = position>>4; ytemp = ytemp & 4032; xtemp = position>>26; spot = xtemp | ytemp; position += step; dest[1] = colormap[source[spot]]; ytemp = position>>4; ytemp = ytemp & 4032; xtemp = position>>26; spot = xtemp | ytemp; position += step; dest[2] = colormap[source[spot]]; ytemp = position>>4; ytemp = ytemp & 4032; xtemp = position>>26; spot = xtemp | ytemp; position += step; dest[3] = colormap[source[spot]]; count -= 4; dest += 4; } while (count > 0) { ytemp = position>>4; ytemp = ytemp & 4032; xtemp = position>>26; spot = xtemp | ytemp; position += step; *dest++ = colormap[source[spot]]; count--; } } #endif #endif #ifndef __WATCOMC__ void R_DrawSpanLow (void) { fixed_t xfrac, yfrac; byte *dest; int count, spot; #ifdef RANGECHECK if (ds_x2 < ds_x1 || ds_x1<0 || ds_x2>=SCREENWIDTH || (unsigned)ds_y>SCREENHEIGHT) I_Error ("R_DrawSpan: %i to %i at %i",ds_x1,ds_x2,ds_y); // dscount++; #endif xfrac = ds_xfrac; yfrac = ds_yfrac; dest = ylookup[ds_y] + columnofs[ds_x1]; count = ds_x2 - ds_x1; do { spot = ((yfrac>>(16-6))&(63*64)) + ((xfrac>>16)&63); *dest++ = ds_colormap[ds_source[spot]]; xfrac += ds_xstep; yfrac += ds_ystep; } while (count--); } #endif /* ================ = = R_InitBuffer = ================= */ void R_InitBuffer (int width, int height) { int i; viewwindowx = (SCREENWIDTH-width) >> 1; for (i=0 ; i> 1; for (i=0 ; i>2); dest = destscreen + (ofs>>2); for (i=(count>>2)-1 ; i>=0 ; i--) dest[i] = src[i]; // set write mode 0 outp (GC_INDEX,GC_MODE); outp (GC_INDEX+1,inp(GC_INDEX+1)&~1); #else memcpy (screens[0]+ofs, screens[1]+ofs, count); #endif } /* ================== = = R_DrawViewBorder = = Draws the border around the view for different size windows ================== */ void V_MarkRect (int x, int y, int width, int height); void R_DrawViewBorder (void) { int top, side, ofs, i; if (scaledviewwidth == SCREENWIDTH) return; top = ((SCREENHEIGHT-SBARHEIGHT)-viewheight)/2; side = (SCREENWIDTH-scaledviewwidth)/2; // copy top and one line of left side R_VideoErase (0, top*SCREENWIDTH+side); // copy one line of right side and bottom ofs = (viewheight+top)*SCREENWIDTH-side; R_VideoErase (ofs, top*SCREENWIDTH+side); // copy sides using wraparound ofs = top*SCREENWIDTH + SCREENWIDTH-side; side <<= 1; for (i=1 ; i