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Source release for DOOM Classic for iOS version 2.1
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@@ -1,13 +1,5 @@
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/*
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* iphone_async.c
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* doom
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*
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* Created by John Carmack on 7/2/09.
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* Copyright 2009 id Software. All rights reserved.
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*
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*/
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/*
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Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
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Copyright (C) 2009 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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@@ -566,17 +558,8 @@ static void iphoneBuildTiccmd(ticcmd_t* cmd) {
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UpdateHudTouch( hud );
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}
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}
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// Re-tapping in the weapon select area will cycle to the next weapon.
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// The action happens on initial touch.
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touch_t *t = huds.weaponSelect.touch;
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if ( t && t->down && t->stateCount == 1 ) {
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drawWeaponSelect = false;
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t->stateCount++; // ensure it won't bring it back up
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weaponCycle = true;
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} else {
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return;
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}
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return;
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}
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//------------------------
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@@ -780,7 +763,7 @@ void iphoneAsyncTic() {
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prev = now;
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// listen for changes to available servers
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ProcessDNSMessages();
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//ProcessDNSMessages();
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// send out the setup packets if we are just starting the game
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SendSetupPacketIfNecessary();
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