Source release for DOOM Classic for iOS version 2.1

This commit is contained in:
Travis Bradshaw
2012-01-31 16:40:40 -06:00
parent 0cdbbdf96e
commit 3bf2af22f3
371 changed files with 167116 additions and 776 deletions

View File

@@ -1,5 +1,5 @@
/*
Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
Copyright (C) 2009 Id Software, Inc.
This program is free software; you can redistribute it and/or
@@ -19,6 +19,7 @@
*/
#include "../doomiphone.h"
#include <math.h>
hud_t huds;
@@ -41,6 +42,18 @@ void SetHudPic( ibutton_t *hp, const char *image ) {
void SetHudSpot( ibutton_t *hp, int x, int y, int dw, int dh ) {
hp->touch = NULL; // in case one was down when it was saved
float xRatio = ((float)displaywidth) / 480.0f;
float yRatio = ((float)displayheight) / 320.0f;
float themin = MIN( xRatio, yRatio );
x *= ((float)displaywidth) / 480.0f;
y *= ((float)displayheight) / 320.0f;
dw *= themin;
dh *= themin;
hp->x = x - dw/2;
hp->y = y - dh/2;
hp->drawWidth = dw;
@@ -58,17 +71,23 @@ void HudSetTexnums() {
SetHudPic( &huds.menu, "iphone/menu_button.tga" );
SetHudPic( &huds.map, "iphone/map_button.tga" );
SetHudSpot( &huds.weaponSelect, 240, 280, 40, 40 );
SetHudSpot( &huds.weaponSelect, 240, 280, 40, 90 );
}
void HudSetForScheme( int schemeNum ) {
for ( ibutton_t *hud = (ibutton_t *)&huds ; hud != (ibutton_t *)(&huds+1) ; hud++ ) {
hud->buttonFlags = BF_IGNORE;
}
static const int STICK_SIZE = 128;
static const int HALF_STICK = 128/2;
int STICK_SIZE = 128;
int HALF_STICK = 128/2;
if( displaywidth >= 1024 ) {
STICK_SIZE = 64;
HALF_STICK = 64/2;
}
static const int BOTTOM = 320 - 44; // above the status bar
SetHudSpot( &huds.weaponSelect, 240, 280, 40, 40 ); // the touch area is doubled
SetHudSpot( &huds.weaponSelect, 240, 280, 40, 90 ); // the touch area is doubled
// make the forward / back sticks touch taller than they draw
switch ( schemeNum ) {
@@ -155,14 +174,14 @@ void HudEditFrame() {
if ( dragHud->x < 0 ) {
dragHud->x = 0;
}
if ( dragHud->x > 480 - dragHud->drawWidth ) {
dragHud->x = 480 - dragHud->drawWidth;
if ( dragHud->x > displaywidth - dragHud->drawWidth ) {
dragHud->x = displaywidth - dragHud->drawWidth;
}
if ( dragHud->y < 0 ) {
dragHud->y = 0;
}
if ( dragHud->y > 320 - dragHud->drawHeight ) {
dragHud->y = 320 - dragHud->drawHeight;
if ( dragHud->y > displayheight - dragHud->drawHeight ) {
dragHud->y = displayheight - dragHud->drawHeight;
}
// magnet pull a matchable axis
@@ -208,7 +227,7 @@ void HudEditFrame() {
SetButtonPicsAndSizes( &btnDone, "iphone/back_button.tga", "Done", 240 - 32, 160-32, 64, 64 );
}
if ( HandleButton( &btnDone ) ) {
menuState = IPM_CONTROLS;
menuState = IPM_MAIN;
}
}