Source release for DOOM Classic for iOS version 2.1

This commit is contained in:
Travis Bradshaw
2012-01-31 16:40:40 -06:00
parent 0cdbbdf96e
commit 3bf2af22f3
371 changed files with 167116 additions and 776 deletions

View File

@@ -1,5 +1,5 @@
/*
Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
Copyright (C) 2009 Id Software, Inc.
This program is free software; you can redistribute it and/or
@@ -20,20 +20,52 @@
#import <UIKit/UIKit.h>
#import <UIKit/UIAccelerometer.h>
#import "MenuViewController.h"
@class EAGLView;
@interface gameAppDelegate : NSObject <UIApplicationDelegate, UIAccelerometerDelegate> {
UIWindow *window;
EAGLView *glView;
CADisplayLink * displayLink;
int lastAccelUpdateMsec;
IBOutlet MenuViewController * mainMenuViewController;
IBOutlet MenuViewController * mapMenuViewController;
IBOutlet MenuViewController * creditsMenuViewController;
IBOutlet MenuViewController * legalMenuViewController;
IBOutlet MenuViewController * settingsMenuViewController;
IBOutlet MenuViewController * controlsMenuViewController;
IBOutlet MenuViewController * episodeMenuViewController;
BOOL IBMenuVisible;
}
@property (nonatomic, retain) IBOutlet UIWindow *window;
@property (nonatomic, retain) IBOutlet EAGLView *glView;
@property (nonatomic, retain) IBOutlet CADisplayLink *displayLink;
- (void)restartAccelerometerIfNeeded;
- (void) SelectEpisode: (int) episode;
- (void) PrepareForViewSwap;
- (void) ResumeGame;
- (void) NewGame;
- (void) DemoGame;
- (void) MainMenu;
- (void) CreditsMenu;
- (void) LegalMenu;
- (void) playMap: (int) dataset: (int) episode: (int) map: (int) skill;
- (void) GotoSupport;
- (void) idSoftwareApps;
- (void) SettingsMenu;
- (void) ControlsMenu;
- (void) HUDLayout;
- (void) HideIB;
extern gameAppDelegate * gAppDelegate;
@end