Source release for DOOM Classic for iOS version 2.1

This commit is contained in:
Travis Bradshaw
2012-01-31 16:40:40 -06:00
parent 0cdbbdf96e
commit 3bf2af22f3
371 changed files with 167116 additions and 776 deletions

View File

@@ -1,5 +1,5 @@
/*
Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
Copyright (C) 2009 Id Software, Inc.
This program is free software; you can redistribute it and/or
@@ -33,16 +33,16 @@ Note that setting the view non-opaque will only work if the EAGL surface has an
@public
UITextField *textField;
GLuint mViewRenderbuffer;
GLuint mViewFramebuffer;
GLuint mDepthRenderbuffer;
@private
/* The pixel dimensions of the backbuffer */
GLint backingWidth;
GLint backingHeight;
/* OpenGL names for the renderbuffer and framebuffers used to render to this view */
GLuint viewRenderbuffer, viewFramebuffer;
/* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */
GLuint depthRenderbuffer;
}
@end