Source release for DOOM Classic for iOS version 2.1

This commit is contained in:
Travis Bradshaw
2012-01-31 16:40:40 -06:00
parent 0cdbbdf96e
commit 3bf2af22f3
371 changed files with 167116 additions and 776 deletions

View File

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#ifndef __GLES_GLUE_H__
#define __GLES_GLUE_H__
#define GL_QUADS 888
void GLCheckError( const char *message );
void glBegin( GLenum prim );
void glVertex3f( float x, float y, float z );
void glVertex2i( GLint x, GLint y );
void glColor4ub( GLubyte r, GLubyte g, GLubyte b, GLubyte a );
void glColor4ubv( GLubyte *rgba );
void glColor3f( GLfloat r, GLfloat g, GLfloat b );
void glColor4f( GLfloat r, GLfloat g, GLfloat b, GLfloat a );
void glColor4fv( GLfloat *rgba );
void glTexCoord2i( GLint s, GLint t );
void glTexCoord2f( GLfloat s, GLfloat t );
void glEnd();
#endif