mirror of
https://github.com/id-Software/DOOM-iOS.git
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Source release for DOOM Classic for iOS version 2.1
This commit is contained in:
507
code/iphone/.svn/text-base/BackgroundMusic.cpp.svn-base
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507
code/iphone/.svn/text-base/BackgroundMusic.cpp.svn-base
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@@ -0,0 +1,507 @@
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/*
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* BackgroundMusic.cpp
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* doom
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*
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* Created by John Carmack on 5/15/09.
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* Copyright 2009 Id Software. All rights reserved.
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*
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*/
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//==================================================================================================
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// Includes
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//==================================================================================================
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// System Includes
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#include <AudioToolbox/AudioToolbox.h>
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#include <CoreFoundation/CFURL.h>
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#include <OpenAL/al.h>
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#include <OpenAL/alc.h>
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#include <map>
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#include <vector>
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#include <pthread.h>
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#include <mach/mach.h>
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#include <string>
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extern "C" {
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#include "doomiphone.h"
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}
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enum {
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kSoundEngineErrUnitialized = 1,
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kSoundEngineErrInvalidID = 2,
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kSoundEngineErrFileNotFound = 3,
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kSoundEngineErrInvalidFileFormat = 4,
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kSoundEngineErrDeviceNotFound = 5
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};
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#define AssertNoError(inMessage, inHandler) \
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if(result != noErr) \
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{ \
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printf("%s: %d\n", inMessage, (int)result); \
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goto inHandler; \
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}
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#define kNumberBuffers 3
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static Float32 gMasterVolumeGain = 0.5f;
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//==================================================================================================
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// Helper functions
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//==================================================================================================
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OSStatus LoadFileDataInfo(const char *inFilePath, AudioFileID &outAFID, AudioStreamBasicDescription &outFormat, UInt64 &outDataSize)
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{
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UInt32 thePropSize;
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CFURLRef theURL = CFURLCreateFromFileSystemRepresentation(kCFAllocatorDefault, (UInt8*)inFilePath, strlen(inFilePath), false);
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if (theURL == NULL)
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return kSoundEngineErrFileNotFound;
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OSStatus result = AudioFileOpenURL(theURL, kAudioFileReadPermission, 0, &outAFID);
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CFRelease(theURL);
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AssertNoError("Error opening file", end);
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thePropSize = sizeof(outFormat);
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result = AudioFileGetProperty(outAFID, kAudioFilePropertyDataFormat, &thePropSize, &outFormat);
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AssertNoError("Error getting file format", end);
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thePropSize = sizeof(UInt64);
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result = AudioFileGetProperty(outAFID, kAudioFilePropertyAudioDataByteCount, &thePropSize, &outDataSize);
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AssertNoError("Error getting file data size", end);
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end:
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return result;
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}
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void CalculateBytesForTime (AudioStreamBasicDescription & inDesc, UInt32 inMaxPacketSize, Float64 inSeconds, UInt32 *outBufferSize, UInt32 *outNumPackets)
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{
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static const UInt32 maxBufferSize = 0x10000; // limit size to 64K
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static const UInt32 minBufferSize = 0x4000; // limit size to 16K
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if (inDesc.mFramesPerPacket) {
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Float64 numPacketsForTime = inDesc.mSampleRate / inDesc.mFramesPerPacket * inSeconds;
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*outBufferSize = (long unsigned int)numPacketsForTime * inMaxPacketSize;
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} else {
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// if frames per packet is zero, then the codec has no predictable packet == time
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// so we can't tailor this (we don't know how many Packets represent a time period
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// we'll just return a default buffer size
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*outBufferSize = maxBufferSize > inMaxPacketSize ? maxBufferSize : inMaxPacketSize;
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}
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// we're going to limit our size to our default
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if (*outBufferSize > maxBufferSize && *outBufferSize > inMaxPacketSize)
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*outBufferSize = maxBufferSize;
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else {
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// also make sure we're not too small - we don't want to go the disk for too small chunks
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if (*outBufferSize < minBufferSize)
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*outBufferSize = minBufferSize;
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}
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*outNumPackets = *outBufferSize / inMaxPacketSize;
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}
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static Boolean MatchFormatFlags(const AudioStreamBasicDescription& x, const AudioStreamBasicDescription& y)
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{
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UInt32 xFlags = x.mFormatFlags;
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UInt32 yFlags = y.mFormatFlags;
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// match wildcards
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if (x.mFormatID == 0 || y.mFormatID == 0 || xFlags == 0 || yFlags == 0)
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return true;
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if (x.mFormatID == kAudioFormatLinearPCM)
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{
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// knock off the all clear flag
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xFlags = xFlags & ~kAudioFormatFlagsAreAllClear;
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yFlags = yFlags & ~kAudioFormatFlagsAreAllClear;
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// if both kAudioFormatFlagIsPacked bits are set, then we don't care about the kAudioFormatFlagIsAlignedHigh bit.
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if (xFlags & yFlags & kAudioFormatFlagIsPacked) {
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xFlags = xFlags & ~kAudioFormatFlagIsAlignedHigh;
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yFlags = yFlags & ~kAudioFormatFlagIsAlignedHigh;
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}
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// if both kAudioFormatFlagIsFloat bits are set, then we don't care about the kAudioFormatFlagIsSignedInteger bit.
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if (xFlags & yFlags & kAudioFormatFlagIsFloat) {
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xFlags = xFlags & ~kAudioFormatFlagIsSignedInteger;
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yFlags = yFlags & ~kAudioFormatFlagIsSignedInteger;
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}
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// if the bit depth is 8 bits or less and the format is packed, we don't care about endianness
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if((x.mBitsPerChannel <= 8) && ((xFlags & kAudioFormatFlagIsPacked) == kAudioFormatFlagIsPacked))
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{
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xFlags = xFlags & ~kAudioFormatFlagIsBigEndian;
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}
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if((y.mBitsPerChannel <= 8) && ((yFlags & kAudioFormatFlagIsPacked) == kAudioFormatFlagIsPacked))
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{
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yFlags = yFlags & ~kAudioFormatFlagIsBigEndian;
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}
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// if the number of channels is 0 or 1, we don't care about non-interleavedness
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if (x.mChannelsPerFrame <= 1 && y.mChannelsPerFrame <= 1) {
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xFlags &= ~kLinearPCMFormatFlagIsNonInterleaved;
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yFlags &= ~kLinearPCMFormatFlagIsNonInterleaved;
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}
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}
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return xFlags == yFlags;
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}
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Boolean FormatIsEqual(AudioStreamBasicDescription x, AudioStreamBasicDescription y)
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{
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// the semantics for equality are:
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// 1) Values must match exactly
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// 2) wildcard's are ignored in the comparison
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#define MATCH(name) ((x.name) == 0 || (y.name) == 0 || (x.name) == (y.name))
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return
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((x.mSampleRate==0.) || (y.mSampleRate==0.) || (x.mSampleRate==y.mSampleRate))
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&& MATCH(mFormatID)
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&& MatchFormatFlags(x, y)
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&& MATCH(mBytesPerPacket)
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&& MATCH(mFramesPerPacket)
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&& MATCH(mBytesPerFrame)
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&& MATCH(mChannelsPerFrame)
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&& MATCH(mBitsPerChannel) ;
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}
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#pragma mark ***** BackgroundTrackMgr *****
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//==================================================================================================
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// BackgroundTrackMgr class
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//==================================================================================================
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typedef struct BG_FileInfo {
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std::string mFilePath;
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AudioFileID mAFID;
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AudioStreamBasicDescription mFileFormat;
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UInt64 mFileDataSize;
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//UInt64 mFileNumPackets; // this is only used if loading file to memory
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Boolean mLoadAtOnce;
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Boolean mFileDataInQueue;
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} BackgroundMusicFileInfo;
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class BackgroundTrackMgr
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{
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public:
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BackgroundTrackMgr();
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~BackgroundTrackMgr();
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void Teardown();
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static void QueueCallback( void * inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inCompleteAQBuffer);
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OSStatus SetupQueue(BG_FileInfo *inFileInfo);
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OSStatus SetupBuffers(BG_FileInfo *inFileInfo);
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OSStatus LoadTrack(const char* inFilePath, Boolean inAddToQueue, Boolean inLoadAtOnce);
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OSStatus SetVolume(Float32 inVolume);
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Float32 GetVolume() const;
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OSStatus Start();
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OSStatus Stop(Boolean inStopAtEnd);
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AudioQueueRef mQueue;
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AudioQueueBufferRef mBuffers[kNumberBuffers];
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UInt32 mBufferByteSize;
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SInt64 mCurrentPacket;
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UInt32 mNumPacketsToRead;
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Float32 mVolume;
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AudioStreamPacketDescription * mPacketDescs;
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static BG_FileInfo * CurFileInfo;
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Boolean mStopAtEnd;
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};
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BG_FileInfo *BackgroundTrackMgr::CurFileInfo;
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BackgroundTrackMgr::BackgroundTrackMgr()
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: mQueue(0),
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mBufferByteSize(0),
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mCurrentPacket(0),
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mNumPacketsToRead(0),
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mVolume(1.0f),
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mPacketDescs(NULL),
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mStopAtEnd(false)
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{ }
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BackgroundTrackMgr::~BackgroundTrackMgr() {
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Teardown();
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}
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void BackgroundTrackMgr::Teardown() {
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if (mQueue) {
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AudioQueueDispose(mQueue, true);
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mQueue = NULL;
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}
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if ( CurFileInfo ) {
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AudioFileClose( CurFileInfo->mAFID);
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delete CurFileInfo;
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CurFileInfo = NULL;
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}
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if (mPacketDescs) {
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delete[] mPacketDescs;
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mPacketDescs = NULL;
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}
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}
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void BackgroundTrackMgr::QueueCallback( void * inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inCompleteAQBuffer ) {
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// dispose of the buffer if no longer in use
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OSStatus result = noErr;
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BackgroundTrackMgr *THIS = (BackgroundTrackMgr*)inUserData;
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UInt32 nPackets = 0;
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// loop the current buffer if the following:
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// 1. file was loaded into the buffer previously
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// 2. only one file in the queue
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// 3. we have not been told to stop at playlist completion
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if ((CurFileInfo->mFileDataInQueue) && (!THIS->mStopAtEnd)) {
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nPackets = THIS->mNumPacketsToRead;
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} else {
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UInt32 numBytes;
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while (nPackets == 0) {
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||||
// if loadAtOnce, get all packets in the file, otherwise ~.5 seconds of data
|
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nPackets = THIS->mNumPacketsToRead;
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result = AudioFileReadPackets(CurFileInfo->mAFID, false, &numBytes, THIS->mPacketDescs, THIS->mCurrentPacket, &nPackets,
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inCompleteAQBuffer->mAudioData);
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AssertNoError("Error reading file data", end);
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||||
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||||
inCompleteAQBuffer->mAudioDataByteSize = numBytes;
|
||||
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||||
if (nPackets == 0) { // no packets were read, this file has ended.
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if (CurFileInfo->mLoadAtOnce) {
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||||
CurFileInfo->mFileDataInQueue = true;
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}
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||||
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||||
THIS->mCurrentPacket = 0;
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||||
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// we have gone through the playlist. if mStopAtEnd, stop the queue here
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if ( THIS->mStopAtEnd ) {
|
||||
result = AudioQueueStop(inAQ, false);
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||||
AssertNoError("Error stopping queue", end);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
result = AudioQueueEnqueueBuffer(inAQ, inCompleteAQBuffer, (THIS->mPacketDescs ? nPackets : 0), THIS->mPacketDescs);
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if(result != noErr) {
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result = AudioQueueFreeBuffer(inAQ, inCompleteAQBuffer);
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||||
AssertNoError("Error freeing buffers that didn't enqueue", end);
|
||||
}
|
||||
AssertNoError("Error enqueuing new buffer", end);
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||||
if (CurFileInfo->mLoadAtOnce) {
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||||
CurFileInfo->mFileDataInQueue = true;
|
||||
}
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||||
|
||||
THIS->mCurrentPacket += nPackets;
|
||||
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||||
end:
|
||||
return;
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::SetupQueue(BG_FileInfo *inFileInfo) {
|
||||
UInt32 size = 0;
|
||||
OSStatus result = AudioQueueNewOutput(&inFileInfo->mFileFormat, QueueCallback, this,
|
||||
CFRunLoopGetMain() /* CFRunLoopGetCurrent() */, kCFRunLoopCommonModes, 0, &mQueue);
|
||||
AssertNoError("Error creating queue", end);
|
||||
#if 0
|
||||
// (2) If the file has a cookie, we should get it and set it on the AQ
|
||||
size = sizeof(UInt32);
|
||||
result = AudioFileGetPropertyInfo (inFileInfo->mAFID, kAudioFilePropertyMagicCookieData, &size, NULL);
|
||||
|
||||
if (!result && size) {
|
||||
char* cookie = new char [size];
|
||||
result = AudioFileGetProperty (inFileInfo->mAFID, kAudioFilePropertyMagicCookieData, &size, cookie);
|
||||
AssertNoError("Error getting magic cookie", end);
|
||||
result = AudioQueueSetProperty(mQueue, kAudioQueueProperty_MagicCookie, cookie, size);
|
||||
delete [] cookie;
|
||||
AssertNoError("Error setting magic cookie", end);
|
||||
}
|
||||
#endif
|
||||
// channel layout
|
||||
OSStatus err = AudioFileGetPropertyInfo(inFileInfo->mAFID, kAudioFilePropertyChannelLayout, &size, NULL);
|
||||
if (err == noErr && size > 0) {
|
||||
AudioChannelLayout *acl = (AudioChannelLayout *)malloc(size);
|
||||
result = AudioFileGetProperty(inFileInfo->mAFID, kAudioFilePropertyChannelLayout, &size, acl);
|
||||
AssertNoError("Error getting channel layout from file", end);
|
||||
result = AudioQueueSetProperty(mQueue, kAudioQueueProperty_ChannelLayout, acl, size);
|
||||
free(acl);
|
||||
AssertNoError("Error setting channel layout on queue", end);
|
||||
}
|
||||
|
||||
// volume
|
||||
result = SetVolume(mVolume);
|
||||
|
||||
end:
|
||||
return result;
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::SetupBuffers(BG_FileInfo *inFileInfo) {
|
||||
int numBuffersToQueue = kNumberBuffers;
|
||||
UInt32 maxPacketSize;
|
||||
UInt32 size = sizeof(maxPacketSize);
|
||||
// we need to calculate how many packets we read at a time, and how big a buffer we need
|
||||
// we base this on the size of the packets in the file and an approximate duration for each buffer
|
||||
|
||||
// first check to see what the max size of a packet is - if it is bigger
|
||||
// than our allocation default size, that needs to become larger
|
||||
OSStatus result = AudioFileGetProperty(inFileInfo->mAFID, kAudioFilePropertyPacketSizeUpperBound, &size, &maxPacketSize);
|
||||
AssertNoError("Error getting packet upper bound size", end);
|
||||
bool isFormatVBR = (inFileInfo->mFileFormat.mBytesPerPacket == 0 || inFileInfo->mFileFormat.mFramesPerPacket == 0);
|
||||
|
||||
CalculateBytesForTime(inFileInfo->mFileFormat, maxPacketSize, 0.5/*seconds*/, &mBufferByteSize, &mNumPacketsToRead);
|
||||
|
||||
// if the file is smaller than the capacity of all the buffer queues, always load it at once
|
||||
if ((mBufferByteSize * numBuffersToQueue) > inFileInfo->mFileDataSize) {
|
||||
inFileInfo->mLoadAtOnce = true;
|
||||
}
|
||||
|
||||
if (inFileInfo->mLoadAtOnce) {
|
||||
UInt64 theFileNumPackets;
|
||||
size = sizeof(UInt64);
|
||||
result = AudioFileGetProperty(inFileInfo->mAFID, kAudioFilePropertyAudioDataPacketCount, &size, &theFileNumPackets);
|
||||
AssertNoError("Error getting packet count for file", end);
|
||||
|
||||
mNumPacketsToRead = (UInt32)theFileNumPackets;
|
||||
mBufferByteSize = (UInt32)inFileInfo->mFileDataSize;
|
||||
numBuffersToQueue = 1;
|
||||
} else {
|
||||
mNumPacketsToRead = mBufferByteSize / maxPacketSize;
|
||||
}
|
||||
|
||||
if (isFormatVBR) {
|
||||
mPacketDescs = new AudioStreamPacketDescription [mNumPacketsToRead];
|
||||
} else {
|
||||
mPacketDescs = NULL; // we don't provide packet descriptions for constant bit rate formats (like linear PCM)
|
||||
}
|
||||
|
||||
// allocate the queue's buffers
|
||||
for (int i = 0; i < numBuffersToQueue; ++i) {
|
||||
result = AudioQueueAllocateBuffer(mQueue, mBufferByteSize, &mBuffers[i]);
|
||||
AssertNoError("Error allocating buffer for queue", end);
|
||||
QueueCallback (this, mQueue, mBuffers[i]);
|
||||
if (inFileInfo->mLoadAtOnce) {
|
||||
inFileInfo->mFileDataInQueue = true;
|
||||
}
|
||||
}
|
||||
|
||||
end:
|
||||
return result;
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::LoadTrack(const char* inFilePath, Boolean inAddToQueue, Boolean inLoadAtOnce) {
|
||||
// OSStatus result = LoadFileDataInfo(CurFileInfo->mFilePath.c_str(), CurFileInfo->mAFID, CurFileInfo->mFileFormat, CurFileInfo->mFileDataSize);
|
||||
// AssertNoError("Error getting file data info", fail);
|
||||
OSStatus result;
|
||||
UInt32 thePropSize;
|
||||
|
||||
CFURLRef theURL = CFURLCreateFromFileSystemRepresentation(kCFAllocatorDefault, (UInt8*)inFilePath, strlen(inFilePath), false);
|
||||
if (theURL == NULL)
|
||||
result = kSoundEngineErrFileNotFound;
|
||||
else
|
||||
result = 0;
|
||||
AssertNoError("Error opening URL", fail);
|
||||
|
||||
CurFileInfo = new BG_FileInfo;
|
||||
CurFileInfo->mFilePath = inFilePath;
|
||||
|
||||
result = AudioFileOpenURL(theURL, kAudioFileReadPermission, 0, &CurFileInfo->mAFID);
|
||||
CFRelease(theURL);
|
||||
AssertNoError("Error opening file", fail);
|
||||
|
||||
thePropSize = sizeof(CurFileInfo->mFileFormat);
|
||||
result = AudioFileGetProperty(CurFileInfo->mAFID, kAudioFilePropertyDataFormat, &thePropSize, &CurFileInfo->mFileFormat);
|
||||
AssertNoError("Error getting file format", fail);
|
||||
|
||||
thePropSize = sizeof(UInt64);
|
||||
result = AudioFileGetProperty(CurFileInfo->mAFID, kAudioFilePropertyAudioDataByteCount, &thePropSize, &CurFileInfo->mFileDataSize);
|
||||
AssertNoError("Error getting file data size", fail);
|
||||
|
||||
CurFileInfo->mLoadAtOnce = inLoadAtOnce;
|
||||
CurFileInfo->mFileDataInQueue = false;
|
||||
|
||||
result = SetupQueue(CurFileInfo);
|
||||
AssertNoError("Error setting up queue", fail);
|
||||
|
||||
result = SetupBuffers(CurFileInfo);
|
||||
AssertNoError("Error setting up queue buffers", fail);
|
||||
|
||||
return result;
|
||||
|
||||
fail:
|
||||
if (CurFileInfo) {
|
||||
delete CurFileInfo;
|
||||
CurFileInfo = NULL;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::SetVolume(Float32 inVolume) {
|
||||
mVolume = inVolume;
|
||||
return AudioQueueSetParameter(mQueue, kAudioQueueParam_Volume, mVolume * gMasterVolumeGain);
|
||||
}
|
||||
|
||||
Float32 BackgroundTrackMgr::GetVolume() const {
|
||||
return mVolume;
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::Start() {
|
||||
OSStatus result = AudioQueuePrime(mQueue, 1, NULL);
|
||||
if (result) {
|
||||
printf("BackgroundTrackMgr: Error priming queue: %d\n", (int)result);
|
||||
return result;
|
||||
}
|
||||
return AudioQueueStart(mQueue, NULL);
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::Stop(Boolean inStopAtEnd) {
|
||||
if (inStopAtEnd) {
|
||||
mStopAtEnd = true;
|
||||
return noErr;
|
||||
} else {
|
||||
return AudioQueueStop(mQueue, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static BackgroundTrackMgr sBackgroundTrackMgr;
|
||||
|
||||
static char currentMusicName[1024];
|
||||
void iphoneStopMusic() {
|
||||
sBackgroundTrackMgr.Teardown();
|
||||
}
|
||||
|
||||
void iphoneStartMusic() {
|
||||
if ( music->value == 0 ) {
|
||||
// music is disabled
|
||||
return;
|
||||
}
|
||||
char fullName[1024];
|
||||
sprintf( fullName, "%s/base/music/d_%s.mp3", SysIphoneGetAppDir(), currentMusicName );
|
||||
|
||||
printf( "Starting music '%s'\n", fullName );
|
||||
|
||||
iphoneStopMusic();
|
||||
sBackgroundTrackMgr.LoadTrack( fullName, false, true);
|
||||
sBackgroundTrackMgr.Start();
|
||||
|
||||
if ( !strcmp( currentMusicName, "intro" ) ) {
|
||||
// stop the intro music at end, don't loop
|
||||
sBackgroundTrackMgr.mStopAtEnd = true;
|
||||
} else {
|
||||
sBackgroundTrackMgr.mStopAtEnd = false;
|
||||
}
|
||||
}
|
||||
|
||||
void iphonePlayMusic( const char *name ) {
|
||||
strcpy( currentMusicName, name );
|
||||
|
||||
iphoneStartMusic();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user