mirror of
https://github.com/id-Software/DOOM-iOS.git
synced 2026-03-19 16:39:48 +01:00
The DOOM Classic for iPhone 1.0 source as released on November 3, 2009
This commit is contained in:
291
code/prboom/p_tick.c
Normal file
291
code/prboom/p_tick.c
Normal file
@@ -0,0 +1,291 @@
|
||||
/* Emacs style mode select -*- C++ -*-
|
||||
*-----------------------------------------------------------------------------
|
||||
*
|
||||
*
|
||||
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
|
||||
* based on BOOM, a modified and improved DOOM engine
|
||||
* Copyright (C) 1999 by
|
||||
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
|
||||
* Copyright (C) 1999-2000,2002 by
|
||||
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
|
||||
* Copyright 2005, 2006 by
|
||||
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||||
* 02111-1307, USA.
|
||||
*
|
||||
* DESCRIPTION:
|
||||
* Thinker, Ticker.
|
||||
*
|
||||
*-----------------------------------------------------------------------------*/
|
||||
|
||||
#include "doomstat.h"
|
||||
#include "p_user.h"
|
||||
#include "p_spec.h"
|
||||
#include "p_tick.h"
|
||||
#include "p_map.h"
|
||||
#include "r_fps.h"
|
||||
|
||||
int leveltime;
|
||||
|
||||
static boolean newthinkerpresent;
|
||||
|
||||
//
|
||||
// THINKERS
|
||||
// All thinkers should be allocated by Z_Malloc
|
||||
// so they can be operated on uniformly.
|
||||
// The actual structures will vary in size,
|
||||
// but the first element must be thinker_t.
|
||||
//
|
||||
|
||||
// killough 8/29/98: we maintain several separate threads, each containing
|
||||
// a special class of thinkers, to allow more efficient searches.
|
||||
thinker_t thinkerclasscap[th_all+1];
|
||||
|
||||
//
|
||||
// P_InitThinkers
|
||||
//
|
||||
|
||||
void P_InitThinkers(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<NUMTHCLASS; i++) // killough 8/29/98: initialize threaded lists
|
||||
thinkerclasscap[i].cprev = thinkerclasscap[i].cnext = &thinkerclasscap[i];
|
||||
|
||||
thinkercap.prev = thinkercap.next = &thinkercap;
|
||||
}
|
||||
|
||||
//
|
||||
// killough 8/29/98:
|
||||
//
|
||||
// We maintain separate threads of friends and enemies, to permit more
|
||||
// efficient searches.
|
||||
//
|
||||
|
||||
void P_UpdateThinker(thinker_t *thinker)
|
||||
{
|
||||
register thinker_t *th;
|
||||
// find the class the thinker belongs to
|
||||
|
||||
int class =
|
||||
thinker->function == P_RemoveThinkerDelayed ? th_delete :
|
||||
thinker->function == P_MobjThinker &&
|
||||
((mobj_t *) thinker)->health > 0 &&
|
||||
(((mobj_t *) thinker)->flags & MF_COUNTKILL ||
|
||||
((mobj_t *) thinker)->type == MT_SKULL) ?
|
||||
((mobj_t *) thinker)->flags & MF_FRIEND ?
|
||||
th_friends : th_enemies : th_misc;
|
||||
|
||||
{
|
||||
/* Remove from current thread, if in one */
|
||||
if ((th = thinker->cnext)!= NULL)
|
||||
(th->cprev = thinker->cprev)->cnext = th;
|
||||
}
|
||||
|
||||
// Add to appropriate thread
|
||||
th = &thinkerclasscap[class];
|
||||
th->cprev->cnext = thinker;
|
||||
thinker->cnext = th;
|
||||
thinker->cprev = th->cprev;
|
||||
th->cprev = thinker;
|
||||
}
|
||||
|
||||
//
|
||||
// P_AddThinker
|
||||
// Adds a new thinker at the end of the list.
|
||||
//
|
||||
|
||||
void P_AddThinker(thinker_t* thinker)
|
||||
{
|
||||
thinkercap.prev->next = thinker;
|
||||
thinker->next = &thinkercap;
|
||||
thinker->prev = thinkercap.prev;
|
||||
thinkercap.prev = thinker;
|
||||
|
||||
thinker->references = 0; // killough 11/98: init reference counter to 0
|
||||
|
||||
// killough 8/29/98: set sentinel pointers, and then add to appropriate list
|
||||
thinker->cnext = thinker->cprev = NULL;
|
||||
P_UpdateThinker(thinker);
|
||||
newthinkerpresent = true;
|
||||
}
|
||||
|
||||
//
|
||||
// killough 11/98:
|
||||
//
|
||||
// Make currentthinker external, so that P_RemoveThinkerDelayed
|
||||
// can adjust currentthinker when thinkers self-remove.
|
||||
|
||||
static thinker_t *currentthinker;
|
||||
|
||||
//
|
||||
// P_RemoveThinkerDelayed()
|
||||
//
|
||||
// Called automatically as part of the thinker loop in P_RunThinkers(),
|
||||
// on nodes which are pending deletion.
|
||||
//
|
||||
// If this thinker has no more pointers referencing it indirectly,
|
||||
// remove it, and set currentthinker to one node preceeding it, so
|
||||
// that the next step in P_RunThinkers() will get its successor.
|
||||
//
|
||||
|
||||
void P_RemoveThinkerDelayed(thinker_t *thinker)
|
||||
{
|
||||
if (!thinker->references)
|
||||
{
|
||||
{ /* Remove from main thinker list */
|
||||
thinker_t *next = thinker->next;
|
||||
/* Note that currentthinker is guaranteed to point to us,
|
||||
* and since we're freeing our memory, we had better change that. So
|
||||
* point it to thinker->prev, so the iterator will correctly move on to
|
||||
* thinker->prev->next = thinker->next */
|
||||
(next->prev = currentthinker = thinker->prev)->next = next;
|
||||
}
|
||||
{
|
||||
/* Remove from current thinker class list */
|
||||
thinker_t *th = thinker->cnext;
|
||||
(th->cprev = thinker->cprev)->cnext = th;
|
||||
}
|
||||
Z_Free(thinker);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// P_RemoveThinker
|
||||
//
|
||||
// Deallocation is lazy -- it will not actually be freed
|
||||
// until its thinking turn comes up.
|
||||
//
|
||||
// killough 4/25/98:
|
||||
//
|
||||
// Instead of marking the function with -1 value cast to a function pointer,
|
||||
// set the function to P_RemoveThinkerDelayed(), so that later, it will be
|
||||
// removed automatically as part of the thinker process.
|
||||
//
|
||||
|
||||
void P_RemoveThinker(thinker_t *thinker)
|
||||
{
|
||||
R_StopInterpolationIfNeeded(thinker);
|
||||
thinker->function = P_RemoveThinkerDelayed;
|
||||
|
||||
P_UpdateThinker(thinker);
|
||||
}
|
||||
|
||||
/* cph 2002/01/13 - iterator for thinker list
|
||||
* WARNING: Do not modify thinkers between calls to this functin
|
||||
*/
|
||||
thinker_t* P_NextThinker(thinker_t* th, th_class cl)
|
||||
{
|
||||
thinker_t* top = &thinkerclasscap[cl];
|
||||
if (!th) th = top;
|
||||
th = cl == th_all ? th->next : th->cnext;
|
||||
return th == top ? NULL : th;
|
||||
}
|
||||
|
||||
/*
|
||||
* P_SetTarget
|
||||
*
|
||||
* This function is used to keep track of pointer references to mobj thinkers.
|
||||
* In Doom, objects such as lost souls could sometimes be removed despite
|
||||
* their still being referenced. In Boom, 'target' mobj fields were tested
|
||||
* during each gametic, and any objects pointed to by them would be prevented
|
||||
* from being removed. But this was incomplete, and was slow (every mobj was
|
||||
* checked during every gametic). Now, we keep a count of the number of
|
||||
* references, and delay removal until the count is 0.
|
||||
*/
|
||||
|
||||
void P_SetTarget(mobj_t **mop, mobj_t *targ)
|
||||
{
|
||||
if (*mop) // If there was a target already, decrease its refcount
|
||||
(*mop)->thinker.references--;
|
||||
if ((*mop = targ)) // Set new target and if non-NULL, increase its counter
|
||||
targ->thinker.references++;
|
||||
}
|
||||
|
||||
//
|
||||
// P_RunThinkers
|
||||
//
|
||||
// killough 4/25/98:
|
||||
//
|
||||
// Fix deallocator to stop using "next" pointer after node has been freed
|
||||
// (a Doom bug).
|
||||
//
|
||||
// Process each thinker. For thinkers which are marked deleted, we must
|
||||
// load the "next" pointer prior to freeing the node. In Doom, the "next"
|
||||
// pointer was loaded AFTER the thinker was freed, which could have caused
|
||||
// crashes.
|
||||
//
|
||||
// But if we are not deleting the thinker, we should reload the "next"
|
||||
// pointer after calling the function, in case additional thinkers are
|
||||
// added at the end of the list.
|
||||
//
|
||||
// killough 11/98:
|
||||
//
|
||||
// Rewritten to delete nodes implicitly, by making currentthinker
|
||||
// external and using P_RemoveThinkerDelayed() implicitly.
|
||||
//
|
||||
|
||||
static void P_RunThinkers (void)
|
||||
{
|
||||
for (currentthinker = thinkercap.next;
|
||||
currentthinker != &thinkercap;
|
||||
currentthinker = currentthinker->next)
|
||||
{
|
||||
if (newthinkerpresent)
|
||||
R_ActivateThinkerInterpolations(currentthinker);
|
||||
if (currentthinker->function)
|
||||
currentthinker->function(currentthinker);
|
||||
}
|
||||
newthinkerpresent = false;
|
||||
}
|
||||
|
||||
//
|
||||
// P_Ticker
|
||||
//
|
||||
|
||||
void P_Ticker (void)
|
||||
{
|
||||
int i;
|
||||
|
||||
/* pause if in menu and at least one tic has been run
|
||||
*
|
||||
* killough 9/29/98: note that this ties in with basetic,
|
||||
* since G_Ticker does the pausing during recording or
|
||||
* playback, and compenates by incrementing basetic.
|
||||
*
|
||||
* All of this complicated mess is used to preserve demo sync.
|
||||
*/
|
||||
|
||||
if (paused || (menuactive && !demoplayback && !netgame &&
|
||||
players[consoleplayer].viewz != 1))
|
||||
return;
|
||||
|
||||
R_UpdateInterpolations ();
|
||||
|
||||
P_MapStart();
|
||||
// not if this is an intermission screen
|
||||
if(gamestate==GS_LEVEL)
|
||||
for (i=0; i<MAXPLAYERS; i++)
|
||||
if (playeringame[i])
|
||||
P_PlayerThink(&players[i]);
|
||||
|
||||
P_RunThinkers();
|
||||
P_UpdateSpecials();
|
||||
P_RespawnSpecials();
|
||||
P_MapEnd();
|
||||
leveltime++; // for par times
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user