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The DOOM Classic for iPhone 1.0 source as released on November 3, 2009
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128
code/prboom/doomtype.h
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128
code/prboom/doomtype.h
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/* Emacs style mode select -*- C++ -*-
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*-----------------------------------------------------------------------------
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*
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*
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* PrBoom: a Doom port merged with LxDoom and LSDLDoom
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* based on BOOM, a modified and improved DOOM engine
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* Copyright (C) 1999 by
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* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
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* Copyright (C) 1999-2006 by
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* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
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* Copyright 2005, 2006 by
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* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* DESCRIPTION:
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* Simple basic typedefs, isolated here to make it easier
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* separating modules.
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*
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*-----------------------------------------------------------------------------*/
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#ifndef __DOOMTYPE__
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#define __DOOMTYPE__
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifndef __BYTEBOOL__
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#define __BYTEBOOL__
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/* Fixed to use builtin bool type with C++. */
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#ifdef __cplusplus
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typedef bool boolean;
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#else
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typedef enum {false, true} boolean;
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#endif
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typedef unsigned char byte;
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#endif
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//e6y
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#ifndef MAX
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#define MAX(a,b) ((a)>(b)?(a):(b))
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#endif
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#ifndef MIN
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#define MIN(a,b) ((a)<(b)?(a):(b))
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#endif
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/* cph - Wrapper for the long long type, as Win32 used a different name.
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* Except I don't know what to test as it's compiler specific
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* Proff - I fixed it */
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#ifndef _MSC_VER
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typedef signed long long int_64_t;
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typedef unsigned long long uint_64_t;
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// define compiled-specific long-long contstant notation here
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#define LONGLONG(num) (uint_64_t)num ## ll
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#else
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typedef __int64 int_64_t;
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typedef unsigned __int64 uint_64_t;
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// define compiled-specific long-long contstant notation here
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#define LONGLONG(num) (uint_64_t)num
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#undef PATH_MAX
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#define PATH_MAX 1024
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#define strcasecmp _stricmp
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#define strncasecmp _strnicmp
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#define S_ISDIR(x) (((sbuf.st_mode & S_IFDIR)==S_IFDIR)?1:0)
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#endif
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#ifdef __GNUC__
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#define CONSTFUNC __attribute__((const))
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#define PUREFUNC __attribute__((pure))
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#define NORETURN __attribute__ ((noreturn))
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#else
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#define CONSTFUNC
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#define PUREFUNC
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#define NORETURN
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#endif
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/* CPhipps - use limits.h instead of depreciated values.h */
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#include <limits.h>
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/* cph - move compatibility levels here so we can use them in d_server.c */
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typedef enum {
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doom_12_compatibility, /* Doom v1.2 */
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doom_1666_compatibility, /* Doom v1.666 */
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doom2_19_compatibility, /* Doom & Doom 2 v1.9 */
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ultdoom_compatibility, /* Doom 2 v1.9 */
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finaldoom_compatibility, /* Final & Ultimate Doom v1.9, and Doom95 */
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dosdoom_compatibility, /* Early dosdoom & tasdoom */
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tasdoom_compatibility, /* Early dosdoom & tasdoom */
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boom_compatibility_compatibility, /* Boom's compatibility mode */
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boom_201_compatibility, /* Compatible with Boom v2.01 */
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boom_202_compatibility, /* Compatible with Boom v2.01 */
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lxdoom_1_compatibility, /* LxDoom v1.3.2+ */
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mbf_compatibility, /* MBF */
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prboom_1_compatibility, /* PrBoom 2.03beta? */
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prboom_2_compatibility, /* PrBoom 2.1.0-2.1.1 */
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prboom_3_compatibility, /* PrBoom 2.2.x */
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prboom_4_compatibility, /* PrBoom 2.3.x */
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prboom_5_compatibility, /* PrBoom 2.4.0 */
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prboom_6_compatibility, /* Latest PrBoom */
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MAX_COMPATIBILITY_LEVEL, /* Must be last entry */
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/* Aliases follow */
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boom_compatibility = boom_201_compatibility, /* Alias used by G_Compatibility */
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best_compatibility = prboom_6_compatibility,
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} complevel_t;
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/* cph - from v_video.h, needed by gl_struct.h */
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enum patch_translation_e {
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VPT_NONE = 0, // Normal
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VPT_FLIP = 1, // Flip image horizontally
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VPT_TRANS = 2, // Translate image via a translation table
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VPT_STRETCH = 4, // Stretch to compensate for high-res
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};
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#endif
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