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DOOM-IOS2/common/prboom/doomtype.h
Jeff Farrand 5b1ff23e0f Initial Commit
2014-01-12 09:48:16 -06:00

129 lines
4.4 KiB
C++
Executable File

/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2006 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
* Copyright 2005, 2006 by
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* Simple basic typedefs, isolated here to make it easier
* separating modules.
*
*-----------------------------------------------------------------------------*/
#ifndef __DOOMTYPE__
#define __DOOMTYPE__
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifndef __BYTEBOOL__
#define __BYTEBOOL__
#include <stdbool.h>
typedef int boolean;
typedef unsigned char byte;
#endif
//e6y
#ifndef MAX
#define MAX(a,b) ((a)>(b)?(a):(b))
#endif
#ifndef MIN
#define MIN(a,b) ((a)<(b)?(a):(b))
#endif
/* cph - Wrapper for the long long type, as Win32 used a different name.
* Except I don't know what to test as it's compiler specific
* Proff - I fixed it */
#ifndef _MSC_VER
typedef signed long long int_64_t;
typedef unsigned long long uint_64_t;
// define compiled-specific long-long contstant notation here
#define LONGLONG(num) (uint_64_t)num ## ll
#else
typedef __int64 int_64_t;
typedef unsigned __int64 uint_64_t;
// define compiled-specific long-long contstant notation here
#define LONGLONG(num) (uint_64_t)num
#undef PATH_MAX
#define PATH_MAX 1024
#define strcasecmp _stricmp
#define strncasecmp _strnicmp
#define S_ISDIR(x) (((sbuf.st_mode & S_IFDIR)==S_IFDIR)?1:0)
#endif
#ifdef __GNUC__
#define CONSTFUNC __attribute__((const))
#define PUREFUNC __attribute__((pure))
#define NORETURN __attribute__ ((noreturn))
#else
#define CONSTFUNC
#define PUREFUNC
#define NORETURN
#endif
/* CPhipps - use limits.h instead of depreciated values.h */
#include <limits.h>
/* cph - move compatibility levels here so we can use them in d_server.c */
typedef enum {
doom_12_compatibility, /* Doom v1.2 */
doom_1666_compatibility, /* Doom v1.666 */
doom2_19_compatibility, /* Doom & Doom 2 v1.9 */
ultdoom_compatibility, /* Doom 2 v1.9 */
finaldoom_compatibility, /* Final & Ultimate Doom v1.9, and Doom95 */
dosdoom_compatibility, /* Early dosdoom & tasdoom */
tasdoom_compatibility, /* Early dosdoom & tasdoom */
boom_compatibility_compatibility, /* Boom's compatibility mode */
boom_201_compatibility, /* Compatible with Boom v2.01 */
boom_202_compatibility, /* Compatible with Boom v2.01 */
lxdoom_1_compatibility, /* LxDoom v1.3.2+ */
mbf_compatibility, /* MBF */
prboom_1_compatibility, /* PrBoom 2.03beta? */
prboom_2_compatibility, /* PrBoom 2.1.0-2.1.1 */
prboom_3_compatibility, /* PrBoom 2.2.x */
prboom_4_compatibility, /* PrBoom 2.3.x */
prboom_5_compatibility, /* PrBoom 2.4.0 */
prboom_6_compatibility, /* Latest PrBoom */
MAX_COMPATIBILITY_LEVEL, /* Must be last entry */
/* Aliases follow */
boom_compatibility = boom_201_compatibility, /* Alias used by G_Compatibility */
best_compatibility = prboom_6_compatibility,
} complevel_t;
/* cph - from v_video.h, needed by gl_struct.h */
enum patch_translation_e {
VPT_NONE = 0, // Normal
VPT_FLIP = 1, // Flip image horizontally
VPT_TRANS = 2, // Translate image via a translation table
VPT_STRETCH = 4, // Stretch to compensate for high-res
};
#endif