Initial Commit

This commit is contained in:
Jeff Farrand
2014-01-12 09:48:16 -06:00
commit 5b1ff23e0f
759 changed files with 319871 additions and 0 deletions

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/*
Copyright (C) 2009 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "doomiphone.h"
#import <AudioToolbox/AudioServices.h>
#import <UIKit/UIKit.h>
#import "ios/View.h"
char consoleCommand[1024];
int SysIphoneMicroseconds() {
struct timeval tp;
struct timezone tzp;
static int secbase;
gettimeofday( &tp, &tzp );
if( ! secbase ) {
secbase = tp.tv_sec;
return tp.tv_usec;
}
int curtime = (tp.tv_sec - secbase) * 1000000 + tp.tv_usec;
return curtime;
}
int SysIphoneMilliseconds() {
return SysIphoneMicroseconds()/1000;
}
char iphoneDocDirectory[PATH_MAX];
char iphoneAppDirectory[PATH_MAX];
char iphoneTempDirectory[PATH_MAX];
const char *SysIphoneGetAppDir() {
return iphoneAppDirectory;
}
const char *SysIphoneGetDocDir() {
return iphoneDocDirectory;
}
const char *SysIphoneGetTempDir() {
return iphoneTempDirectory;
}
void SysIPhoneVibrate() {
AudioServicesPlaySystemSound( kSystemSoundID_Vibrate );
}
void SysIPhoneOpenURL( const char *url ) {
Com_Printf( "OpenURL char *: %s\n", url );
NSString *nss = [NSString stringWithCString: url encoding: NSASCIIStringEncoding];
[[UIApplication sharedApplication] openURL:[NSURL URLWithString: nss]];
}
int SysIPhoneIsDeviceLandscapeRight( void ) {
return [UIDevice currentDevice].orientation == UIDeviceOrientationLandscapeRight;
}
void SysIPhoneSetUIKitOrientation( int isLandscapeRight ) {
// Using OS autorotation for now. If we ever want to support 60FPS on MBX devices,
// we'll probably have to go back to manual rotation for the GL view.
/*
if ( isLandscapeRight ) {
[UIApplication sharedApplication].statusBarOrientation = UIInterfaceOrientationLandscapeRight;
} else {
[UIApplication sharedApplication].statusBarOrientation = UIInterfaceOrientationLandscapeLeft;
}
*/
}