mirror of
https://github.com/id-Software/DOOM-IOS2.git
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Initial Commit
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50
DoomClassic/code/iphone/main.m
Executable file
50
DoomClassic/code/iphone/main.m
Executable file
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/*
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Copyright (C) 2009 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#import <UIKit/UIKit.h>
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#import "Doom_App.h"
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#include <unistd.h>
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#include <string.h>
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extern char iphoneAppDirectory[1024];
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extern int myargc;
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extern char **myargv;
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int main(int argc, char *argv[]) {
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// save for doom
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myargc = argc;
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myargv = argv;
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// get the app directory based on argv[0]
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strcpy( iphoneAppDirectory, argv[0] );
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char * slashPosition = strrchr( iphoneAppDirectory, '/' );
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if ( slashPosition != NULL ) {
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*slashPosition = 0;
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} else {
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iphoneAppDirectory[0] = 0;
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}
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NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
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NSString * classString = NSStringFromClass([DoomApp class]);
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int retVal = UIApplicationMain(argc, argv, nil, classString );
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[pool release];
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return retVal;
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}
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